diff options
author | Campbell Barton <ideasman42@gmail.com> | 2006-04-03 00:59:02 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2006-04-03 00:59:02 +0400 |
commit | 756bad72c4ca4538834aed7bbdc46a2cce41393f (patch) | |
tree | a6172b1fe0aad116fc315fc8235e6d18c85131ac /source/gameengine/Ketsji/BL_Texture.h | |
parent | 15a78cb9c8b019250c0327f3802a000efed6c69b (diff) |
Sped up quite a bit using zsorting and fast index guessing. so verts can find the closest vert in the other mesh.
from 37.3sec to 8.65 sec on the test I used (human with 24 bones) - 24k verts on the source mesh.
Diffstat (limited to 'source/gameengine/Ketsji/BL_Texture.h')
0 files changed, 0 insertions, 0 deletions