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authorJoerg Mueller <nexyon@gmail.com>2011-08-07 15:54:58 +0400
committerJoerg Mueller <nexyon@gmail.com>2011-08-07 15:54:58 +0400
commit2d884fc035d403d43c7a18e3e61cd56ccdfbec2b (patch)
tree2548dcfbb52370618d1f255f57e65bcf1cbb49a4 /source/gameengine/Ketsji/CMakeLists.txt
parent4370099fb0bc1bdd21f78b14a91a1d8eb76e1bc1 (diff)
3D Audio GSoC:
* Pepper depends on ffmpeg 0.7.1 or higher now, windows and mac build systems set to ffmpeg-0.8 * Fixed orientation retrieval in OpenAL device code. * Added stopAll() method to AUD_IDevice (also for Python) and call it on BGE exit * Changed BGE to use audaspace via native C++ instead over the C API. * Made AUD_SequencerFactory and AUD_SequencerEntry thread safe. * Changed sound caching into a flag which fixes problems on file loading, especially with undo. * Removed unused parameter from sound_mute_scene_sound * Fixed bug: changing FPS didn't update the sequencer sound positions. * Fixed bug: Properties of sequencer strips weren't set correctly. * Minor warning fixes.
Diffstat (limited to 'source/gameengine/Ketsji/CMakeLists.txt')
-rw-r--r--source/gameengine/Ketsji/CMakeLists.txt1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/gameengine/Ketsji/CMakeLists.txt b/source/gameengine/Ketsji/CMakeLists.txt
index f10347e5473..73365860fce 100644
--- a/source/gameengine/Ketsji/CMakeLists.txt
+++ b/source/gameengine/Ketsji/CMakeLists.txt
@@ -251,6 +251,7 @@ endif()
if(WITH_AUDASPACE)
list(APPEND INC
../../../intern/audaspace/intern
+ ../../../intern/audaspace/FX
)
add_definitions(-DWITH_AUDASPACE)
endif()