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authorSergey Sharybin <sergey.vfx@gmail.com>2015-11-03 12:25:42 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2015-11-03 12:26:56 +0300
commit606379073281c63d13e646308703f53b180790b1 (patch)
tree1d84f3ba96a431ef1a9f55ce537f501e12663f1a /source/gameengine/Ketsji/CMakeLists.txt
parent0d0fa446b71ec8f808262311870aa1929ad715f6 (diff)
Fix T46677: OpenSubdiv crashes when witching from simple and CC subdivisions
Crash was happening due to OpenGL free from the non-main thread. Ideally we need to implement somewhat delayed unused buffer free for OpenSubdiv similar to what we are doing in GPU module.
Diffstat (limited to 'source/gameengine/Ketsji/CMakeLists.txt')
0 files changed, 0 insertions, 0 deletions