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authorNick Samarin <nicks1987@bigmir.net>2011-02-16 20:07:18 +0300
committerNick Samarin <nicks1987@bigmir.net>2011-02-16 20:07:18 +0300
commitc5f6a01dd5998976addd2085470bb73a150579e5 (patch)
tree42b3345fb3ea2e7607a6d1eec379b8ce23b5ffbc /source/gameengine/Ketsji/CMakeLists.txt
parent4cf62f1e7e2bb28b47f79e4bd7c1482ab742ebbd (diff)
parent9e9e028f059f29d493dc020dda965a9bea8ffd6b (diff)
synched with trunk at revision 34793
Diffstat (limited to 'source/gameengine/Ketsji/CMakeLists.txt')
-rw-r--r--source/gameengine/Ketsji/CMakeLists.txt194
1 files changed, 171 insertions, 23 deletions
diff --git a/source/gameengine/Ketsji/CMakeLists.txt b/source/gameengine/Ketsji/CMakeLists.txt
index 18ee86cea13..12b4ae171bd 100644
--- a/source/gameengine/Ketsji/CMakeLists.txt
+++ b/source/gameengine/Ketsji/CMakeLists.txt
@@ -24,9 +24,7 @@
#
# ***** END GPL LICENSE BLOCK *****
-FILE(GLOB SRC *.cpp)
-
-SET(INC
+set(INC
.
../../../source/kernel/gen_system
../../../intern/string
@@ -34,15 +32,14 @@ SET(INC
../../../source/gameengine/Rasterizer/RAS_OpenGLRasterizer
../../../source/gameengine/Converter
../../../source/blender/imbuf
- ../../../intern/ghost/include
../../../intern/moto/include
../../../source/gameengine/Ketsji
../../../source/blender/blenlib
+ ../../../source/blender/blenfont
../../../source/blender/blenkernel
../../../source/blender/python
../../../source/blender/python/generic
../../../source/blender
- ../../../source/blender/include
../../../source/blender/makesdna
../../../source/gameengine/Rasterizer
../../../source/gameengine/GameLogic
@@ -51,35 +48,186 @@ SET(INC
../../../source/gameengine/Network
../../../source/gameengine/SceneGraph
../../../source/gameengine/Physics/common
- ../../../source/gameengine/Physics/Bullet
../../../source/gameengine/Network/LoopBackNetwork
../../../intern/audaspace/intern
- ../../../source/blender/misc
../../../source/blender/blenloader
../../../source/blender/gpu
- ../../../extern/bullet2/src
../../../extern/glew/include
../../../extern/recastnavigation/Recast/Include
../../../extern/recastnavigation/Detour/Include
../../../source/blender/editors/include
)
-ADD_DEFINITIONS(-DGLEW_STATIC)
+set(SRC
+ BL_BlenderShader.cpp
+ BL_Material.cpp
+ BL_Shader.cpp
+ BL_Texture.cpp
+ KX_ArmatureSensor.cpp
+ KX_BlenderMaterial.cpp
+ KX_BulletPhysicsController.cpp
+ KX_Camera.cpp
+ KX_CameraActuator.cpp
+ KX_CameraIpoSGController.cpp
+ KX_ConstraintActuator.cpp
+ KX_ConstraintWrapper.cpp
+ KX_ConvertPhysicsObjects.cpp
+ KX_Dome.cpp
+ KX_EmptyObject.cpp
+ KX_FontObject.cpp
+ KX_GameActuator.cpp
+ KX_GameObject.cpp
+ KX_IPO_SGController.cpp
+ KX_IPhysicsController.cpp
+ KX_IpoActuator.cpp
+ KX_KetsjiEngine.cpp
+ KX_Light.cpp
+ KX_LightIpoSGController.cpp
+ KX_MaterialIpoController.cpp
+ KX_MeshProxy.cpp
+ KX_MotionState.cpp
+ KX_MouseFocusSensor.cpp
+ KX_NavMeshObject.cpp
+ KX_NearSensor.cpp
+ KX_ObColorIpoSGController.cpp
+ KX_ObjectActuator.cpp
+ KX_ObstacleSimulation.cpp
+ KX_OrientationInterpolator.cpp
+ KX_ParentActuator.cpp
+ KX_PhysicsObjectWrapper.cpp
+ KX_PolyProxy.cpp
+ KX_PolygonMaterial.cpp
+ KX_PositionInterpolator.cpp
+ KX_PyConstraintBinding.cpp
+ KX_PyMath.cpp
+ KX_PythonInit.cpp
+ KX_PythonInitTypes.cpp
+ KX_PythonSeq.cpp
+ KX_RadarSensor.cpp
+ KX_RayCast.cpp
+ KX_RayEventManager.cpp
+ KX_RaySensor.cpp
+ KX_SCA_AddObjectActuator.cpp
+ KX_SCA_DynamicActuator.cpp
+ KX_SCA_EndObjectActuator.cpp
+ KX_SCA_ReplaceMeshActuator.cpp
+ KX_SG_BoneParentNodeRelationship.cpp
+ KX_SG_NodeRelationships.cpp
+ KX_ScalarInterpolator.cpp
+ KX_ScalingInterpolator.cpp
+ KX_Scene.cpp
+ KX_SceneActuator.cpp
+ KX_SoundActuator.cpp
+ KX_StateActuator.cpp
+ KX_SteeringActuator.cpp
+ KX_TimeCategoryLogger.cpp
+ KX_TimeLogger.cpp
+ KX_TouchEventManager.cpp
+ KX_TouchSensor.cpp
+ KX_TrackToActuator.cpp
+ KX_VehicleWrapper.cpp
+ KX_VertexProxy.cpp
+ KX_VisibilityActuator.cpp
+ KX_WorldInfo.cpp
+ KX_WorldIpoController.cpp
+
+ KX_ArmatureSensor.h
+ KX_BlenderMaterial.h
+ KX_BulletPhysicsController.h
+ KX_Camera.h
+ KX_CameraActuator.h
+ KX_CameraIpoSGController.h
+ KX_ClientObjectInfo.h
+ KX_ConstraintActuator.h
+ KX_ConstraintWrapper.h
+ KX_ConvertPhysicsObject.h
+ KX_Dome.h
+ KX_EmptyObject.h
+ KX_FontObject.h
+ KX_GameActuator.h
+ KX_GameObject.h
+ KX_IInterpolator.h
+ KX_IPOTransform.h
+ KX_IPO_SGController.h
+ KX_IPhysicsController.h
+ KX_IScalarInterpolator.h
+ KX_ISceneConverter.h
+ KX_ISystem.h
+ KX_IpoActuator.h
+ KX_KetsjiEngine.h
+ KX_Light.h
+ KX_LightIpoSGController.h
+ KX_MaterialIpoController.h
+ KX_MeshProxy.h
+ KX_MotionState.h
+ KX_MouseFocusSensor.h
+ KX_NavMeshObject.h
+ KX_NearSensor.h
+ KX_ObColorIpoSGController.h
+ KX_ObjectActuator.h
+ KX_ObstacleSimulation.h
+ KX_OrientationInterpolator.h
+ KX_ParentActuator.h
+ KX_PhysicsEngineEnums.h
+ KX_PhysicsObjectWrapper.h
+ KX_PhysicsPropertiesobsolete.h
+ KX_PolyProxy.h
+ KX_PolygonMaterial.h
+ KX_PositionInterpolator.h
+ KX_PyConstraintBinding.h
+ KX_PyMath.h
+ KX_PythonInit.h
+ KX_PythonInitTypes.h
+ KX_PythonSeq.h
+ KX_RadarSensor.h
+ KX_RayCast.h
+ KX_RayEventManager.h
+ KX_RaySensor.h
+ KX_SCA_AddObjectActuator.h
+ KX_SCA_DynamicActuator.h
+ KX_SCA_EndObjectActuator.h
+ KX_SCA_ReplaceMeshActuator.h
+ KX_SG_BoneParentNodeRelationship.h
+ KX_SG_NodeRelationships.h
+ KX_ScalarInterpolator.h
+ KX_ScalingInterpolator.h
+ KX_Scene.h
+ KX_SceneActuator.h
+ KX_SoundActuator.h
+ KX_StateActuator.h
+ KX_SteeringActuator.h
+ KX_TimeCategoryLogger.h
+ KX_TimeLogger.h
+ KX_TouchEventManager.h
+ KX_TouchSensor.h
+ KX_TrackToActuator.h
+ KX_VehicleWrapper.h
+ KX_VertexProxy.h
+ KX_VisibilityActuator.h
+ KX_WorldInfo.h
+ KX_WorldIpoController.h
+ BL_BlenderShader.h
+ BL_Material.h
+ BL_Shader.h
+ BL_Texture.h
+)
+
+add_definitions(-DGLEW_STATIC)
-IF(WITH_SDL)
- SET(INC ${INC} ${SDL_INCLUDE_DIR})
-ELSE(WITH_SDL)
- ADD_DEFINITIONS(-DDISABLE_SDL)
-ENDIF(WITH_SDL)
+if(WITH_SDL)
+ set(INC ${INC} ${SDL_INCLUDE_DIR})
+else()
+ add_definitions(-DDISABLE_SDL)
+endif()
-IF(WITH_PYTHON)
- LIST(APPEND INC ${PYTHON_INC})
-ELSE(WITH_PYTHON)
- ADD_DEFINITIONS(-DDISABLE_PYTHON)
-ENDIF(WITH_PYTHON)
+if(WITH_CODEC_FFMPEG)
+ add_definitions(-DWITH_FFMPEG)
+endif()
-IF(WITH_FFMPEG)
- ADD_DEFINITIONS(-DWITH_FFMPEG)
-ENDIF(WITH_FFMPEG)
+if(WITH_BULLET)
+ add_definitions(-DUSE_BULLET)
+ list(APPEND INC ../../../extern/bullet2/src)
+ list(APPEND INC ../../../source/gameengine/Physics/Bullet )
+endif()
-BLENDERLIB(bf_ketsji "${SRC}" "${INC}")
+blender_add_lib(ge_logic_ketsji "${SRC}" "${INC}")