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authorMitchell Stokes <mogurijin@gmail.com>2013-02-23 06:47:22 +0400
committerMitchell Stokes <mogurijin@gmail.com>2013-02-23 06:47:22 +0400
commite4febef1fb659199b4ab73e3c6ef93edf54243dc (patch)
tree8c51b902f4a529def6f0180d98bad4e2b015b4cd /source/gameengine/Ketsji/CMakeLists.txt
parentf924750463b40aa10caf5070543937d326f5605f (diff)
BGE: Finally moving material IPOs to the 2.60 BGE animation system (BL_Action). It was kind of a fluke that they worked before.
Diffstat (limited to 'source/gameengine/Ketsji/CMakeLists.txt')
-rw-r--r--source/gameengine/Ketsji/CMakeLists.txt2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/gameengine/Ketsji/CMakeLists.txt b/source/gameengine/Ketsji/CMakeLists.txt
index fc322d80cd0..7f748013648 100644
--- a/source/gameengine/Ketsji/CMakeLists.txt
+++ b/source/gameengine/Ketsji/CMakeLists.txt
@@ -84,6 +84,7 @@ set(SRC
KX_FontObject.cpp
KX_GameActuator.cpp
KX_GameObject.cpp
+ KX_IpoConvert.cpp
KX_IPO_SGController.cpp
KX_IPhysicsController.cpp
KX_IpoActuator.cpp
@@ -161,6 +162,7 @@ set(SRC
KX_GameActuator.h
KX_GameObject.h
KX_IInterpolator.h
+ KX_IpoConvert.h
KX_IPOTransform.h
KX_IPO_SGController.h
KX_IPhysicsController.h