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authorJacques Beuarain <jacques.beaurain@gmail.com>2006-11-17 05:27:12 +0300
committerJacques Beuarain <jacques.beaurain@gmail.com>2006-11-17 05:27:12 +0300
commit24f4440d05aa626f35c27758698af396ea94ff76 (patch)
tree79eb1e30775ee106826c65ea6230500a61660586 /source/gameengine/Ketsji/CMakeLists.txt
parent9ce143ae25bb50d68defab3f768c32e7fd1d54a9 (diff)
CMake lists initial submission. Documentationand further verification for different platforms will follow soon. This was just tested against current CVS on MSVC 2005 with Verse, QuickTime, OpenEXR, Player all on.
Diffstat (limited to 'source/gameengine/Ketsji/CMakeLists.txt')
-rw-r--r--source/gameengine/Ketsji/CMakeLists.txt72
1 files changed, 72 insertions, 0 deletions
diff --git a/source/gameengine/Ketsji/CMakeLists.txt b/source/gameengine/Ketsji/CMakeLists.txt
new file mode 100644
index 00000000000..09dff5ce58d
--- /dev/null
+++ b/source/gameengine/Ketsji/CMakeLists.txt
@@ -0,0 +1,72 @@
+# $Id$
+# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version. The Blender
+# Foundation also sells licenses for use in proprietary software under
+# the Blender License. See http://www.blender.org/BL/ for information
+# about this.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+# The Original Code is Copyright (C) 2006, Blender Foundation
+# All rights reserved.
+#
+# The Original Code is: all of this file.
+#
+# Contributor(s): Jacques Beaurain.
+#
+# ***** END GPL/BL DUAL LICENSE BLOCK *****
+
+FILE(GLOB SRC *.cpp)
+
+SET(INC
+ .
+ ../../../source/kernel/gen_system
+ ../../../intern/string
+ ../../../intern/guardedalloc
+ ../../../source/gameengine/Rasterizer/RAS_OpenGLRasterizer
+ ../../../intern/bmfont
+ ../../../source/gameengine/Converter
+ ../../../source/blender/imbuf
+ ../../../intern/ghost/include
+ ../../../intern/moto/include
+ ../../../source/gameengine/Ketsji
+ ../../../source/blender/blenlib
+ ../../../source/blender/blenkernel
+ ../../../source/blender
+ ../../../source/blender/include
+ ../../../source/blender/makesdna
+ ../../../source/gameengine/Rasterizer
+ ../../../source/gameengine/GameLogic
+ ../../../source/gameengine/Expressions
+ ../../../source/gameengine/Ketsji/KXNetwork
+ ../../../source/gameengine/Network
+ ../../../source/gameengine/SceneGraph
+ ../../../source/gameengine/Physics/common
+ ../../../source/gameengine/Physics/Bullet
+ ../../../source/gameengine/Physics/Sumo
+ ../../../source/gameengine/Physics/Sumo/Fuzzics/include
+ ../../../source/gameengine/Network/LoopBackNetwork
+ ../../../intern/SoundSystem
+ ../../../source/blender/misc
+ ../../../source/blender/blenloader
+ ../../../extern/bullet/LinearMath
+ ../../../extern/bullet/BulletDynamics
+ ../../../extern/bullet/Bullet
+ ../../../extern/solid
+ ${PYTHON_INC}
+ ${SDL_INC}
+)
+
+BLENDERLIB(bf_ketsji "${SRC}" "${INC}")
+#env.BlenderLib ( 'bf_ketsji', sources, Split(incs), [], libtype=['game','player'], priority=[25, 72], compileflags = cflags )