diff options
author | Mitchell Stokes <mogurijin@gmail.com> | 2012-11-05 00:56:02 +0400 |
---|---|---|
committer | Mitchell Stokes <mogurijin@gmail.com> | 2012-11-05 00:56:02 +0400 |
commit | f840bd4a9f89815ca213d8398c99865fc6d64e4c (patch) | |
tree | b2c27e3ec22ac337120ab6f8db47b5071b6c49cb /source/gameengine/Ketsji/CMakeLists.txt | |
parent | cc77001416b385b289e7824cd5d71cad2bddfefb (diff) |
BGE: This patch adds a character wrapper (similar to the already implemented vehicle wrapper) to control character physics options. Currently supported options are:
* jump() -- causes the character to jump
* onGround -- specifies whether or not the character is on the ground
* gravity -- controls the "gravity" that the character physics uses for the character
More options could be added (such as jump speed, step height, make fall speed, max slope, etc).
Diffstat (limited to 'source/gameengine/Ketsji/CMakeLists.txt')
-rw-r--r-- | source/gameengine/Ketsji/CMakeLists.txt | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/gameengine/Ketsji/CMakeLists.txt b/source/gameengine/Ketsji/CMakeLists.txt index b42c2c27075..4778a6ef9b9 100644 --- a/source/gameengine/Ketsji/CMakeLists.txt +++ b/source/gameengine/Ketsji/CMakeLists.txt @@ -74,6 +74,7 @@ set(SRC KX_Camera.cpp KX_CameraActuator.cpp KX_CameraIpoSGController.cpp + KX_CharacterWrapper.cpp KX_ConstraintActuator.cpp KX_ConstraintWrapper.cpp KX_ConvertPhysicsObjects.cpp @@ -149,6 +150,7 @@ set(SRC KX_Camera.h KX_CameraActuator.h KX_CameraIpoSGController.h + KX_CharacterWrapper.h KX_ClientObjectInfo.h KX_ConstraintActuator.h KX_ConstraintWrapper.h |