Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2012-11-11 05:54:30 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-11-11 05:54:30 +0400
commit83de5cb30831328548502126dff84ffdb72544f2 (patch)
tree56d57b3a1f457426f3118e4ee93a9fd2973bece6 /source/gameengine/Ketsji/KX_BlenderMaterial.cpp
parentdfc55421dfed71b3b9cc074d1d3919bd02168ad7 (diff)
bge mesh conversion speedup, avoid calling ConvertMaterial() on every face.
now do per material bucket.
Diffstat (limited to 'source/gameengine/Ketsji/KX_BlenderMaterial.cpp')
-rw-r--r--source/gameengine/Ketsji/KX_BlenderMaterial.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Ketsji/KX_BlenderMaterial.cpp b/source/gameengine/Ketsji/KX_BlenderMaterial.cpp
index cb995c3f738..88e26fd9a55 100644
--- a/source/gameengine/Ketsji/KX_BlenderMaterial.cpp
+++ b/source/gameengine/Ketsji/KX_BlenderMaterial.cpp
@@ -138,7 +138,7 @@ void KX_BlenderMaterial::GetMaterialRGBAColor(unsigned char *rgba) const
RAS_IPolyMaterial::GetMaterialRGBAColor(rgba);
}
-bool KX_BlenderMaterial::IsMaterial(BL_Material *bl_mat) const
+bool KX_BlenderMaterial::IsMaterial(const BL_Material *bl_mat) const
{
return (mMaterial == bl_mat);
}