diff options
author | Campbell Barton <ideasman42@gmail.com> | 2009-02-21 15:43:24 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2009-02-21 15:43:24 +0300 |
commit | 9d5c2af1d1e11d40fec6c0da96cb37de1684f13c (patch) | |
tree | 2f59b3a9179b98a1dc6893af3ac2258cbea196c1 /source/gameengine/Ketsji/KX_BlenderMaterial.cpp | |
parent | a3b684d69878eaff3e0ad475264485419e0c029f (diff) |
* removed typedefs that were not used (from anonymous enums and structs)
* Missed some cases of using a 'char *' as an attribute
* replace BGE's Py_Return macro with Pythons Py_RETURN_NONE
* other minor warnings removed
Diffstat (limited to 'source/gameengine/Ketsji/KX_BlenderMaterial.cpp')
-rw-r--r-- | source/gameengine/Ketsji/KX_BlenderMaterial.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/source/gameengine/Ketsji/KX_BlenderMaterial.cpp b/source/gameengine/Ketsji/KX_BlenderMaterial.cpp index 83148ea9a2b..5fa19924267 100644 --- a/source/gameengine/Ketsji/KX_BlenderMaterial.cpp +++ b/source/gameengine/Ketsji/KX_BlenderMaterial.cpp @@ -790,7 +790,7 @@ KX_PYMETHODDEF_DOC( KX_BlenderMaterial, getShader , "getShader()") spit("Fragment shaders not supported"); mModified = true; - Py_Return; + Py_RETURN_NONE; } if( !GLEW_ARB_vertex_shader) { @@ -798,14 +798,14 @@ KX_PYMETHODDEF_DOC( KX_BlenderMaterial, getShader , "getShader()") spit("Vertex shaders not supported"); mModified = true; - Py_Return; + Py_RETURN_NONE; } if(!GLEW_ARB_shader_objects) { if(!mModified) spit("GLSL not supported"); mModified = true; - Py_Return; + Py_RETURN_NONE; } else { // returns Py_None on error @@ -838,7 +838,7 @@ KX_PYMETHODDEF_DOC( KX_BlenderMaterial, getShader , "getShader()") } } } - Py_Return; + Py_RETURN_NONE; } PyErr_Format(PyExc_ValueError, "GLSL Error"); return NULL; @@ -910,7 +910,7 @@ KX_PYMETHODDEF_DOC( KX_BlenderMaterial, setBlending , "setBlending( GameLogic.sr return NULL; } mUserDefBlend = true; - Py_Return; + Py_RETURN_NONE; } return NULL; } |