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authorErwin Coumans <blender@erwincoumans.com>2005-07-17 02:13:20 +0400
committerErwin Coumans <blender@erwincoumans.com>2005-07-17 02:13:20 +0400
commit7c9422111bde2d83fed320b78bde55cd9cb2c2ba (patch)
tree42994185637d48edc669d7f6a525afc5a039ca38 /source/gameengine/Ketsji/KX_BulletPhysicsController.cpp
parent851d4016f88d26ac228d5ec47bda25a4d1fef8f5 (diff)
another file behind the #USE_BULLET
Diffstat (limited to 'source/gameengine/Ketsji/KX_BulletPhysicsController.cpp')
-rw-r--r--source/gameengine/Ketsji/KX_BulletPhysicsController.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/source/gameengine/Ketsji/KX_BulletPhysicsController.cpp b/source/gameengine/Ketsji/KX_BulletPhysicsController.cpp
index c9168622320..cde006afab5 100644
--- a/source/gameengine/Ketsji/KX_BulletPhysicsController.cpp
+++ b/source/gameengine/Ketsji/KX_BulletPhysicsController.cpp
@@ -1,3 +1,5 @@
+#ifdef USE_BULLET
+
#include "KX_BulletPhysicsController.h"
#include "Dynamics/RigidBody.h"
@@ -136,3 +138,4 @@ bool KX_BulletPhysicsController::Update(double time)
// return false;
}
+#endif //#ifdef USE_BULLET