diff options
author | Campbell Barton <ideasman42@gmail.com> | 2010-10-10 11:01:56 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2010-10-10 11:01:56 +0400 |
commit | f49fc58df63d42ab451380ea92e55b1265d14e4e (patch) | |
tree | 026f338d863a838844ba443f39056c01aa3be004 /source/gameengine/Ketsji/KX_BulletPhysicsController.cpp | |
parent | d420d09da982e1a874ffe2b0612b8fdd0afc980e (diff) |
enable building the game engine without bullet for scons & cmake
Diffstat (limited to 'source/gameengine/Ketsji/KX_BulletPhysicsController.cpp')
-rw-r--r-- | source/gameengine/Ketsji/KX_BulletPhysicsController.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Ketsji/KX_BulletPhysicsController.cpp b/source/gameengine/Ketsji/KX_BulletPhysicsController.cpp index 1b2ceae6560..c2fb21bf31a 100644 --- a/source/gameengine/Ketsji/KX_BulletPhysicsController.cpp +++ b/source/gameengine/Ketsji/KX_BulletPhysicsController.cpp @@ -521,4 +521,4 @@ bool KX_BulletPhysicsController::Update(double time) // return false; } -#endif //#ifdef USE_BULLET +#endif // USE_BULLET |