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authorJoshua Leung <aligorith@gmail.com>2008-07-22 13:53:25 +0400
committerJoshua Leung <aligorith@gmail.com>2008-07-22 13:53:25 +0400
commit32d10bca2bd5e3abe853ca9b9d1c001886b28f84 (patch)
tree1bbdefac6b1d86935cdbcb310cde39add0570cfd /source/gameengine/Ketsji/KX_BulletPhysicsController.cpp
parent4c086bf4ae1d091102c1c9ef4e92cf03568653e0 (diff)
== Grease Pencil ==
Grease Pencil is a tool which allows you to draw freehand in some views, allowing you to annotate/scribble over the contents of that view in either 2d or 3d. This facilitates many easier communication and planning abilities. To use, simply enable it from the View menu (choose 'Grease Pencil...' and click 'Use Grease Pencil'). Then, click+drag using the left-mouse button and the shift-key held to draw a stroke. For more information, check the following page on the wiki: http://wiki.blender.org/index.php/User:Aligorith/247_Grease_Pencil
Diffstat (limited to 'source/gameengine/Ketsji/KX_BulletPhysicsController.cpp')
-rw-r--r--source/gameengine/Ketsji/KX_BulletPhysicsController.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Ketsji/KX_BulletPhysicsController.cpp b/source/gameengine/Ketsji/KX_BulletPhysicsController.cpp
index c7b2a671f78..539eaec4a7b 100644
--- a/source/gameengine/Ketsji/KX_BulletPhysicsController.cpp
+++ b/source/gameengine/Ketsji/KX_BulletPhysicsController.cpp
@@ -135,7 +135,7 @@ void KX_BulletPhysicsController::getOrientation(MT_Quaternion& orn)
}
void KX_BulletPhysicsController::setOrientation(const MT_Matrix3x3& orn)
{
- btMatrix3x3 btmat(orn[0][0], orn[0][1], orn[1][2], orn[1][0], orn[1][1], orn[1][2], orn[2][0], orn[2][1], orn[2][2]);
+ btMatrix3x3 btmat(orn[0][0], orn[0][1], orn[0][2], orn[1][0], orn[1][1], orn[1][2], orn[2][0], orn[2][1], orn[2][2]);
CcdPhysicsController::setWorldOrientation(btmat);
}
void KX_BulletPhysicsController::setPosition(const MT_Point3& pos)