Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorBenoit Bolsee <benoit.bolsee@online.be>2008-07-19 14:27:52 +0400
committerBenoit Bolsee <benoit.bolsee@online.be>2008-07-19 14:27:52 +0400
commit7e990de294910cb528227cdb004414558b951890 (patch)
treed3818b5cb9a99fbeed9244e213f608bfa2d61762 /source/gameengine/Ketsji/KX_BulletPhysicsController.cpp
parent9ed079bf5cbe8a5a371190a8dedec970bcbd3ac2 (diff)
BGE bug fix (good for 2.47): remove static-static collision messages on the console since previous SetParent fix. The physical object is set to static+ghost while the object is parented. This behavior will be made optional in a future release. The DisableDynamics actuator will also make the object static except that the ghost/non-ghost flag is preserved.
Diffstat (limited to 'source/gameengine/Ketsji/KX_BulletPhysicsController.cpp')
-rw-r--r--source/gameengine/Ketsji/KX_BulletPhysicsController.cpp15
1 files changed, 12 insertions, 3 deletions
diff --git a/source/gameengine/Ketsji/KX_BulletPhysicsController.cpp b/source/gameengine/Ketsji/KX_BulletPhysicsController.cpp
index dba11efef72..e25deaf05a9 100644
--- a/source/gameengine/Ketsji/KX_BulletPhysicsController.cpp
+++ b/source/gameengine/Ketsji/KX_BulletPhysicsController.cpp
@@ -13,6 +13,7 @@
#include "KX_ClientObjectInfo.h"
#include "PHY_IPhysicsEnvironment.h"
+#include "CcdPhysicsEnvironment.h"
KX_BulletPhysicsController::KX_BulletPhysicsController (const CcdConstructionInfo& ci, bool dyna)
@@ -167,10 +168,15 @@ void KX_BulletPhysicsController::SuspendDynamics(bool ghost)
btRigidBody *body = GetRigidBody();
if (body->getActivationState() != DISABLE_SIMULATION)
{
+ btBroadphaseProxy* handle = body->getBroadphaseHandle();
m_savedCollisionFlags = body->getCollisionFlags();
+ m_savedCollisionFilterGroup = handle->m_collisionFilterGroup;
+ m_savedCollisionFilterMask = handle->m_collisionFilterMask;
body->setActivationState(DISABLE_SIMULATION);
- body->setCollisionFlags((btCollisionObject::CF_STATIC_OBJECT)|
- ((ghost)?btCollisionObject::CF_NO_CONTACT_RESPONSE:0));
+ GetPhysicsEnvironment()->updateCcdPhysicsController(this,
+ btCollisionObject::CF_STATIC_OBJECT|((ghost)?btCollisionObject::CF_NO_CONTACT_RESPONSE:(m_savedCollisionFlags&btCollisionObject::CF_NO_CONTACT_RESPONSE)),
+ btBroadphaseProxy::StaticFilter,
+ btBroadphaseProxy::AllFilter ^ btBroadphaseProxy::StaticFilter);
}
}
@@ -180,7 +186,10 @@ void KX_BulletPhysicsController::RestoreDynamics()
if (body->getActivationState() == DISABLE_SIMULATION)
{
GetRigidBody()->forceActivationState(ACTIVE_TAG);
- body->setCollisionFlags(m_savedCollisionFlags);
+ GetPhysicsEnvironment()->updateCcdPhysicsController(this,
+ m_savedCollisionFlags,
+ m_savedCollisionFilterGroup,
+ m_savedCollisionFilterMask);
}
}