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author | Benoit Bolsee <benoit.bolsee@online.be> | 2008-12-06 02:13:23 +0300 |
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committer | Benoit Bolsee <benoit.bolsee@online.be> | 2008-12-06 02:13:23 +0300 |
commit | 2746034295cdaad49c56463afb481cad45ce1415 (patch) | |
tree | 52c76285ec574af2ee4cadb8dd2005af4776a089 /source/gameengine/Ketsji/KX_BulletPhysicsController.h | |
parent | 149d231d69b3cd66bca3efd809ad8ce07a6aebf5 (diff) |
BGE bug #17731 fixed: No sleeping Button disables dynamics of an object if it's parented+unparented
Diffstat (limited to 'source/gameengine/Ketsji/KX_BulletPhysicsController.h')
-rw-r--r-- | source/gameengine/Ketsji/KX_BulletPhysicsController.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/gameengine/Ketsji/KX_BulletPhysicsController.h b/source/gameengine/Ketsji/KX_BulletPhysicsController.h index cdcb82c87ca..d5fca4ec6d3 100644 --- a/source/gameengine/Ketsji/KX_BulletPhysicsController.h +++ b/source/gameengine/Ketsji/KX_BulletPhysicsController.h @@ -9,6 +9,7 @@ class KX_BulletPhysicsController : public KX_IPhysicsController ,public CcdPhysi { private: int m_savedCollisionFlags; + int m_savedActivationState; short int m_savedCollisionFilterGroup; short int m_savedCollisionFilterMask; MT_Scalar m_savedMass; |