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authorErwin Coumans <blender@erwincoumans.com>2011-03-17 00:20:24 +0300
committerErwin Coumans <blender@erwincoumans.com>2011-03-17 00:20:24 +0300
commit6c972d634e54029a4711547ba5870269ba028286 (patch)
treef8aa244fe849b268242889e9f91a72a4310cc712 /source/gameengine/Ketsji/KX_BulletPhysicsController.h
parent67c7fa46db18a0a5101d9d138389a08794a4a707 (diff)
BGE PhysicsConstraints.exportBulletFile improvement: also export the object names to .bullet files.
Diffstat (limited to 'source/gameengine/Ketsji/KX_BulletPhysicsController.h')
-rw-r--r--source/gameengine/Ketsji/KX_BulletPhysicsController.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/gameengine/Ketsji/KX_BulletPhysicsController.h b/source/gameengine/Ketsji/KX_BulletPhysicsController.h
index d46caca49f1..c0ff143919d 100644
--- a/source/gameengine/Ketsji/KX_BulletPhysicsController.h
+++ b/source/gameengine/Ketsji/KX_BulletPhysicsController.h
@@ -80,6 +80,8 @@ public:
virtual bool Update(double time);
void* GetUserData() { return m_userdata;}
+ virtual const char* getName();
+
void
SetOption(
int option,