diff options
author | Campbell Barton <ideasman42@gmail.com> | 2010-10-10 11:01:56 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2010-10-10 11:01:56 +0400 |
commit | f49fc58df63d42ab451380ea92e55b1265d14e4e (patch) | |
tree | 026f338d863a838844ba443f39056c01aa3be004 /source/gameengine/Ketsji/KX_BulletPhysicsController.h | |
parent | d420d09da982e1a874ffe2b0612b8fdd0afc980e (diff) |
enable building the game engine without bullet for scons & cmake
Diffstat (limited to 'source/gameengine/Ketsji/KX_BulletPhysicsController.h')
-rw-r--r-- | source/gameengine/Ketsji/KX_BulletPhysicsController.h | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/source/gameengine/Ketsji/KX_BulletPhysicsController.h b/source/gameengine/Ketsji/KX_BulletPhysicsController.h index 48a3c98ff81..a3e8fafec1d 100644 --- a/source/gameengine/Ketsji/KX_BulletPhysicsController.h +++ b/source/gameengine/Ketsji/KX_BulletPhysicsController.h @@ -3,7 +3,9 @@ #include "KX_IPhysicsController.h" +#ifdef USE_BULLET #include "CcdPhysicsController.h" +#endif class KX_BulletPhysicsController : public KX_IPhysicsController ,public CcdPhysicsController { @@ -18,9 +20,10 @@ private: btCollisionShape* m_bulletChildShape; public: +#ifdef USE_BULLET KX_BulletPhysicsController (const CcdConstructionInfo& ci, bool dyna, bool sensor, bool compound); virtual ~KX_BulletPhysicsController (); - +#endif /////////////////////////////////// // KX_IPhysicsController interface //////////////////////////////////// |