diff options
author | Joerg Mueller <nexyon@gmail.com> | 2010-08-16 16:14:09 +0400 |
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committer | Joerg Mueller <nexyon@gmail.com> | 2010-08-16 16:14:09 +0400 |
commit | 0be08725adec7659ca612e2d068e62d4d7a926c6 (patch) | |
tree | 3b2c827a67432387148dc9b3c7def927e9116cfd /source/gameengine/Ketsji/KX_Camera.cpp | |
parent | 25fec1592efade86233c0ba71212dc973b618ad1 (diff) |
Py API (GSoC): Second merging commit
Rough summary of fixes/changes:
- Blender Py API: GameLogic -> bge.logic
- Blender Py API: Implemented missing KX_PYATTRIBUTE_TODOs and -DUMMYs.
- Fix for [#22924] KX_PolygonMaterial.diffuse does not return expected list[r,g,b]
- Py API: Renaming _owner attribute of mathutils classes to owner.
- Fix some minor errors in mathutils and blf.
- Enabling game engine autoplay again based on a patch by Dalai:
* The biggest 3D view in the open scene is used, if there is none, blender opens the file normally and raises an error.
* The 3D view are is made fullscreen.
* Quad view, header, properties and toolbox panel are all hidden to get the maximum view.
* If the game engine full screen setting is set, the game starts in fullscreen.
- Fix for ipo conversion on file transition in the game engine.
Diffstat (limited to 'source/gameengine/Ketsji/KX_Camera.cpp')
-rw-r--r-- | source/gameengine/Ketsji/KX_Camera.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/source/gameengine/Ketsji/KX_Camera.cpp b/source/gameengine/Ketsji/KX_Camera.cpp index 36b90411e1f..2402baf92ac 100644 --- a/source/gameengine/Ketsji/KX_Camera.cpp +++ b/source/gameengine/Ketsji/KX_Camera.cpp @@ -553,8 +553,8 @@ KX_PYMETHODDEF_DOC_VARARGS(KX_Camera, sphereInsideFrustum, "\tcenter = the center of the sphere (in world coordinates.)\n" "\tradius = the radius of the sphere\n\n" "\tExample:\n" -"\timport GameLogic\n\n" -"\tco = GameLogic.getCurrentController()\n" +"\timport bge.logic\n\n" +"\tco = bge.logic.getCurrentController()\n" "\tcam = co.GetOwner()\n\n" "\t# A sphere of radius 4.0 located at [x, y, z] = [1.0, 1.0, 1.0]\n" "\tif (cam.sphereInsideFrustum([1.0, 1.0, 1.0], 4) != cam.OUTSIDE):\n" @@ -586,8 +586,8 @@ KX_PYMETHODDEF_DOC_O(KX_Camera, boxInsideFrustum, "\tinside/outside/intersects this camera's viewing frustum.\n\n" "\tbox = a list of the eight (8) corners of the box (in world coordinates.)\n\n" "\tExample:\n" -"\timport GameLogic\n\n" -"\tco = GameLogic.getCurrentController()\n" +"\timport bge.logic\n\n" +"\tco = bge.logic.getCurrentController()\n" "\tcam = co.GetOwner()\n\n" "\tbox = []\n" "\tbox.append([-1.0, -1.0, -1.0])\n" @@ -630,8 +630,8 @@ KX_PYMETHODDEF_DOC_O(KX_Camera, pointInsideFrustum, "\treturns 1 if the given point is inside this camera's viewing frustum.\n\n" "\tpoint = The point to test (in world coordinates.)\n\n" "\tExample:\n" -"\timport GameLogic\n\n" -"\tco = GameLogic.getCurrentController()\n" +"\timport bge.logic\n\n" +"\tco = bge.logic.getCurrentController()\n" "\tcam = co.GetOwner()\n\n" "\t# Test point [0.0, 0.0, 0.0]" "\tif (cam.pointInsideFrustum([0.0, 0.0, 0.0])):\n" |