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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2008-11-13 00:16:53 +0300
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2008-11-13 00:16:53 +0300
commitbdfe7d89e2f1292644577972c716931b4ce3c6c3 (patch)
treed00eb50b749cb001e2b08272c91791e66740b05d /source/gameengine/Ketsji/KX_Camera.h
parent78a1c27c4a6abe0ed31ca93ad21910f3df04da56 (diff)
parent7e4db234cee71ead34ee81a12e27da4bd548eb4b (diff)
Merge of trunk into blender 2.5:
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r12987:17416 Issues: * GHOST/X11 had conflicting changes. Some code was added in 2.5, which was later added in trunk also, but reverted partially, specifically revision 16683. I have left out this reversion in the 2.5 branch since I think it is needed there. http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=16683 * Scons had various conflicting changes, I decided to go with trunk version for everything except priorities and some library renaming. * In creator.c, there were various fixes and fixes for fixes related to the -w -W and -p options. In 2.5 -w and -W is not coded yet, and -p is done differently. Since this is changed so much, and I don't think those fixes would be needed in 2.5, I've left them out. * Also in creator.c: there was code for a python bugfix where the screen was not initialized when running with -P. The code that initializes the screen there I had to disable, that can't work in 2.5 anymore but left it commented as a reminder. Further I had to disable some new function calls. using src/ and python/, as was done already in this branch, disabled function calls: * bpath.c: error reporting * BME_conversions.c: editmesh conversion functions. * SHD_dynamic: disabled almost completely, there is no python/. * KX_PythonInit.cpp and Ketsji/ build files: Mathutils is not there, disabled. * text.c: clipboard copy call. * object.c: OB_SUPPORT_MATERIAL. * DerivedMesh.c and subsurf_ccg, stipple_quarttone. Still to be done: * Go over files and functions that were moved to a different location but could still use changes that were done in trunk.
Diffstat (limited to 'source/gameengine/Ketsji/KX_Camera.h')
-rw-r--r--source/gameengine/Ketsji/KX_Camera.h23
1 files changed, 22 insertions, 1 deletions
diff --git a/source/gameengine/Ketsji/KX_Camera.h b/source/gameengine/Ketsji/KX_Camera.h
index a276397c9c3..75d574cd697 100644
--- a/source/gameengine/Ketsji/KX_Camera.h
+++ b/source/gameengine/Ketsji/KX_Camera.h
@@ -131,6 +131,24 @@ public:
KX_Camera(void* sgReplicationInfo,SG_Callbacks callbacks,const RAS_CameraData& camdata, bool frustum_culling = true, PyTypeObject *T = &Type);
virtual ~KX_Camera();
+ /**
+ * Inherited from CValue -- return a new copy of this
+ * instance allocated on the heap. Ownership of the new
+ * object belongs with the caller.
+ */
+ virtual CValue*
+ GetReplica(
+ );
+
+ /**
+ * Inherited from CValue -- Makes sure any internal
+ * data owned by this class is deep copied. Called internally
+ */
+ virtual void
+ ProcessReplica(
+ KX_Camera* replica
+ );
+
MT_Transform GetWorldToCamera() const;
MT_Transform GetCameraToWorld() const;
@@ -166,12 +184,14 @@ public:
*/
const MT_Matrix4x4& GetModelviewMatrix() const;
- /** Gets the focal length. */
+ /** Gets the aperture. */
float GetLens() const;
/** Gets the near clip distance. */
float GetCameraNear() const;
/** Gets the far clip distance. */
float GetCameraFar() const;
+ /** Gets the focal length (only used for stereo rendering) */
+ float GetFocalLength() const;
/** Gets all camera data. */
RAS_CameraData* GetCameraData();
@@ -248,6 +268,7 @@ public:
KX_PYMETHOD_DOC(KX_Camera, enableViewport);
KX_PYMETHOD_DOC(KX_Camera, setViewport);
+ KX_PYMETHOD_DOC(KX_Camera, setOnTop);
virtual PyObject* _getattr(const STR_String& attr); /* lens, near, far, projection_matrix */
virtual int _setattr(const STR_String& attr, PyObject *pyvalue);