diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-03-02 20:05:54 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-03-02 20:05:54 +0400 |
commit | 7bbf4b78313df9f6d2c760b527eb36a5d0418b82 (patch) | |
tree | ace55a086362cf5b35174d55442322a793dd32c1 /source/gameengine/Ketsji/KX_Camera.h | |
parent | c8636ca3dd8bde1cc548ef21fb7a1fd304799164 (diff) |
style cleanup
- spelling - turns out we had tessellation spelt wrong all over.
- use \directive for doxy (not @directive)
- remove BLI_sparsemap.h - was from bmesh merge IIRC but entire file commented and not used.
Diffstat (limited to 'source/gameengine/Ketsji/KX_Camera.h')
-rw-r--r-- | source/gameengine/Ketsji/KX_Camera.h | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/source/gameengine/Ketsji/KX_Camera.h b/source/gameengine/Ketsji/KX_Camera.h index 082d363fed6..38fc170e371 100644 --- a/source/gameengine/Ketsji/KX_Camera.h +++ b/source/gameengine/Ketsji/KX_Camera.h @@ -191,7 +191,7 @@ public: void InvalidateProjectionMatrix(bool valid = false); /** Gets the modelview matrix that is used by the rasterizer. - * @warning If the Camera is a dynamic object then this method may return garbage. Use GetCameraToWorld() instead. + * \warning If the Camera is a dynamic object then this method may return garbage. Use GetCameraToWorld() instead. */ const MT_Matrix4x4& GetModelviewMatrix() const; @@ -217,21 +217,21 @@ public: /** * Tests if the given sphere is inside this camera's view frustum. * - * @param center The center of the sphere, in world coordinates. - * @param radius The radius of the sphere. - * @return INSIDE, INTERSECT, or OUTSIDE depending on the sphere's relation to the frustum. + * \param center The center of the sphere, in world coordinates. + * \param radius The radius of the sphere. + * \return INSIDE, INTERSECT, or OUTSIDE depending on the sphere's relation to the frustum. */ int SphereInsideFrustum(const MT_Point3& center, const MT_Scalar &radius); /** * Tests the given eight corners of a box with the view frustum. * - * @param box a pointer to eight MT_Point3 representing the world coordinates of the corners of the box. - * @return INSIDE, INTERSECT, or OUTSIDE depending on the box's relation to the frustum. + * \param box a pointer to eight MT_Point3 representing the world coordinates of the corners of the box. + * \return INSIDE, INTERSECT, or OUTSIDE depending on the box's relation to the frustum. */ int BoxInsideFrustum(const MT_Point3 *box); /** * Tests the given point against the view frustum. - * @return true if the given point is inside or on the view frustum; false if it is outside. + * \return true if the given point is inside or on the view frustum; false if it is outside. */ bool PointInsideFrustum(const MT_Point3& x); |