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author | Campbell Barton <ideasman42@gmail.com> | 2009-04-03 08:12:20 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2009-04-03 08:12:20 +0400 |
commit | d573e9c5390a438b6e606a12d05dc2c6ad06a174 (patch) | |
tree | a921b33b0f399293cf65780d20c361184c13ab1c /source/gameengine/Ketsji/KX_Camera.h | |
parent | 0499d98311c6c9ce1a096ca2ee7bd0e361b5188c (diff) |
BGE Python api
Added the method into the PyType so python knows about the methods (its supposed to work this way).
This means in the future the api can use PyType_Ready() to store the methods in the types dictionary.
Python3 removes Py_FindMethod and we should not be using it anyway since its not that efficient.
Diffstat (limited to 'source/gameengine/Ketsji/KX_Camera.h')
-rw-r--r-- | source/gameengine/Ketsji/KX_Camera.h | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/source/gameengine/Ketsji/KX_Camera.h b/source/gameengine/Ketsji/KX_Camera.h index efd18f99390..b80be9a7fee 100644 --- a/source/gameengine/Ketsji/KX_Camera.h +++ b/source/gameengine/Ketsji/KX_Camera.h @@ -108,11 +108,6 @@ protected: bool m_set_frustum_center; /** - * Python module doc string. - */ - static char doc[]; - - /** * Extracts the camera clip frames from the projection and world-to-camera matrices. */ void ExtractClipPlanes(); |