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author | Remigiusz Fiedler <migius@gmx.net> | 2009-04-15 05:37:50 +0400 |
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committer | Remigiusz Fiedler <migius@gmx.net> | 2009-04-15 05:37:50 +0400 |
commit | 4fe917ba2607f79cd60bbe373ef06d8e8c8aeacd (patch) | |
tree | 008c2287edc8507e7934bbd923b267607082a989 /source/gameengine/Ketsji/KX_CameraActuator.cpp | |
parent | a277b979f224d8148994ac1532e27d51e6e5100c (diff) |
update for DXF-Importer v1.12, DXF-Exporter v1.29 - 2009.04.11 by migius
- added DWG support, adapted Stani Michiels idea for binding an extern DXF-DWG-converter
The external DXF-DWG converter "dconvertcon.exe" 355kb comes from openDesignAlliance www.opendwg.org, is free, but not opensource, not GPL-compatible (can not be bundled with commercial programs), so must be downloaded and installed in Blender script folder by user. It is a DOS console application, can be started in background mode, works on Windows, and in Wine on Linux and OSX. Version 1.0 (2002) supports conversion between DXF<->DWG for autocad release: 2.5, 2.6, 9, 10, 11, 12, 13, 14, 2000, 2002.
Diffstat (limited to 'source/gameengine/Ketsji/KX_CameraActuator.cpp')
0 files changed, 0 insertions, 0 deletions