diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-03-24 11:52:14 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-03-24 11:52:14 +0400 |
commit | b8a71efeba70d6c3ebc579f5043daa4162da86e8 (patch) | |
tree | d2d89da2a59f8955583f4968a35e48c578fd4d4c /source/gameengine/Ketsji/KX_CameraActuator.cpp | |
parent | 81d8f17843f92c6d6abbacb652ca22917910f4bc (diff) |
style cleanup: follow style guide for/with/if spacing
Diffstat (limited to 'source/gameengine/Ketsji/KX_CameraActuator.cpp')
-rw-r--r-- | source/gameengine/Ketsji/KX_CameraActuator.cpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/source/gameengine/Ketsji/KX_CameraActuator.cpp b/source/gameengine/Ketsji/KX_CameraActuator.cpp index b683fcb8036..dfe45b8cfcd 100644 --- a/source/gameengine/Ketsji/KX_CameraActuator.cpp +++ b/source/gameengine/Ketsji/KX_CameraActuator.cpp @@ -121,7 +121,7 @@ static float Kx_Normalize(float *n) d= n[0]*n[0]+n[1]*n[1]+n[2]*n[2]; /* FLT_EPSILON is too large! A larger value causes normalize errors in a scaled down utah teapot */ - if(d>0.0000000000001) { + if (d>0.0000000000001) { d= sqrt(d); n[0]/=d; @@ -159,25 +159,25 @@ static void Kx_VecUpMat3(float vec[3], float mat[][3], short axis) * see: VecUpMat3old */ - if(axis==0) { + if (axis==0) { cox= 0; coy= 1; coz= 2; /* Y up Z tr */ } - if(axis==1) { + if (axis==1) { cox= 1; coy= 2; coz= 0; /* Z up X tr */ } - if(axis==2) { + if (axis==2) { cox= 2; coy= 0; coz= 1; /* X up Y tr */ } - if(axis==3) { + if (axis==3) { cox= 0; coy= 1; coz= 2; /* Y op -Z tr */ vec[0]= -vec[0]; vec[1]= -vec[1]; vec[2]= -vec[2]; } - if(axis==4) { + if (axis==4) { cox= 1; coy= 0; coz= 2; /* */ } - if(axis==5) { + if (axis==5) { cox= 2; coy= 1; coz= 0; /* Y up X tr */ } @@ -318,8 +318,8 @@ bool KX_CameraActuator::Update(double curtime, bool frame) from[2]+= fac*fp1[2]; /* alleen alstie ervoor ligt: cross testen en loodrechte bijtellen */ - if(inp<0.0) { - if(fp1[0]*fp2[1] - fp1[1]*fp2[0] > 0.0) { + if (inp<0.0) { + if (fp1[0]*fp2[1] - fp1[1]*fp2[0] > 0.0) { from[0]-= fac*fp1[1]; from[1]+= fac*fp1[0]; } @@ -336,14 +336,14 @@ bool KX_CameraActuator::Update(double curtime, bool frame) rc[2]= (lookat[2]-from[2]); distsq= rc[0]*rc[0] + rc[1]*rc[1] + rc[2]*rc[2]; - if(distsq > maxdistsq) { + if (distsq > maxdistsq) { distsq = 0.15*(distsq-maxdistsq)/distsq; from[0] += distsq*rc[0]; from[1] += distsq*rc[1]; from[2] += distsq*rc[2]; } - else if(distsq < mindistsq) { + else if (distsq < mindistsq) { distsq = 0.15*(mindistsq-distsq)/mindistsq; from[0] -= distsq*rc[0]; |