diff options
author | Kent Mein <mein@cs.umn.edu> | 2002-12-27 16:11:01 +0300 |
---|---|---|
committer | Kent Mein <mein@cs.umn.edu> | 2002-12-27 16:11:01 +0300 |
commit | f1c4f705a19cc9ae306431be7a970712a40a2d9a (patch) | |
tree | a0dac6b28132e480266a7d7c2d5f2c75613ca1a1 /source/gameengine/Ketsji/KX_CameraActuator.h | |
parent | f78de74b202cefa087e9d6d1ac62a6d4f0bcf6eb (diff) |
Removed the config.h thing from the .h's in the source dir.
So we should be all set now :)
Kent
--
mein@cs.umn.edu
Diffstat (limited to 'source/gameengine/Ketsji/KX_CameraActuator.h')
-rw-r--r-- | source/gameengine/Ketsji/KX_CameraActuator.h | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/source/gameengine/Ketsji/KX_CameraActuator.h b/source/gameengine/Ketsji/KX_CameraActuator.h index 46e76d84c98..bb3bcf52323 100644 --- a/source/gameengine/Ketsji/KX_CameraActuator.h +++ b/source/gameengine/Ketsji/KX_CameraActuator.h @@ -38,11 +38,6 @@ #include "SCA_IActuator.h" #include "MT_Scalar.h" -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - - /** * The camera actuator does a Robbie Muller prespective for you. This is a * weird set of rules that positions the camera sort of behind the object, |