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authorMitchell Stokes <mogurijin@gmail.com>2013-02-21 22:30:11 +0400
committerMitchell Stokes <mogurijin@gmail.com>2013-02-21 22:30:11 +0400
commit815e00917dcb4137f9687ab602f527920fa8c41d (patch)
tree4c089bc7f19a9249f59428268c8aa99edad1b438 /source/gameengine/Ketsji/KX_CharacterWrapper.cpp
parent6b600d079351fa5490d74d5661c47346196e57f3 (diff)
BGE cleanup: Removing the PHY__Vector classes and replacing them with MT_Vectors. The PHY__Vectors didn't offer anything (not even any real abstraction) and they required annoying MT_Vector <-> PHY_Vector conversions all over the place. No functional changes.
Diffstat (limited to 'source/gameengine/Ketsji/KX_CharacterWrapper.cpp')
-rw-r--r--source/gameengine/Ketsji/KX_CharacterWrapper.cpp11
1 files changed, 2 insertions, 9 deletions
diff --git a/source/gameengine/Ketsji/KX_CharacterWrapper.cpp b/source/gameengine/Ketsji/KX_CharacterWrapper.cpp
index a669bdd2586..3fbddef89be 100644
--- a/source/gameengine/Ketsji/KX_CharacterWrapper.cpp
+++ b/source/gameengine/Ketsji/KX_CharacterWrapper.cpp
@@ -113,10 +113,8 @@ PyObject *KX_CharacterWrapper::pyattr_get_jump_count(void *self_v, const KX_PYAT
PyObject *KX_CharacterWrapper::pyattr_get_walk_dir(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
KX_CharacterWrapper* self = static_cast<KX_CharacterWrapper*>(self_v);
- PHY__Vector3 vec = self->m_character->GetWalkDirection();
- MT_Vector3 retval = MT_Vector3(vec[0], vec[1], vec[2]);
- return PyObjectFrom(retval);
+ return PyObjectFrom(self->m_character->GetWalkDirection());
}
int KX_CharacterWrapper::pyattr_set_walk_dir(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
@@ -128,12 +126,7 @@ int KX_CharacterWrapper::pyattr_set_walk_dir(void *self_v, const KX_PYATTRIBUTE_
return PY_SET_ATTR_FAIL;
}
- PHY__Vector3 vec;
- vec[0] = dir[0];
- vec[1] = dir[1];
- vec[2] = dir[2];
-
- self->m_character->SetWalkDirection(vec);
+ self->m_character->SetWalkDirection(dir);
return PY_SET_ATTR_SUCCESS;
}