diff options
author | Campbell Barton <ideasman42@gmail.com> | 2009-09-30 01:42:40 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2009-09-30 01:42:40 +0400 |
commit | 98ee2a781dd20bb58f72ee5700a11b2dd5124d74 (patch) | |
tree | 44825775e2d4ddc51d2138755b55c46fc17bb617 /source/gameengine/Ketsji/KX_ConstraintActuator.cpp | |
parent | 53f0c3b018a995bbada591351568e4bb217dd1df (diff) |
option to build the BGE without python, uses existing python check (cmake and scons)
when python is disabled videotextures are not built.
Diffstat (limited to 'source/gameengine/Ketsji/KX_ConstraintActuator.cpp')
-rw-r--r-- | source/gameengine/Ketsji/KX_ConstraintActuator.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/source/gameengine/Ketsji/KX_ConstraintActuator.cpp b/source/gameengine/Ketsji/KX_ConstraintActuator.cpp index ea0b9f4f1e2..7bbc53211b6 100644 --- a/source/gameengine/Ketsji/KX_ConstraintActuator.cpp +++ b/source/gameengine/Ketsji/KX_ConstraintActuator.cpp @@ -38,6 +38,8 @@ #include "KX_RayCast.h" #include "KX_PythonInit.h" // KX_GetActiveScene +#include <stdio.h> + #ifdef HAVE_CONFIG_H #include <config.h> #endif @@ -559,6 +561,8 @@ bool KX_ConstraintActuator::IsValidMode(KX_ConstraintActuator::KX_CONSTRAINTTYPE return res; } +#ifndef DISABLE_PYTHON + /* ------------------------------------------------------------------------- */ /* Python functions */ /* ------------------------------------------------------------------------- */ @@ -618,4 +622,6 @@ int KX_ConstraintActuator::pyattr_check_direction(void *self, const struct KX_PY return 0; } +#endif + /* eof */ |