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authorKester Maddock <Christopher.Maddock.1@uni.massey.ac.nz>2004-05-16 17:05:15 +0400
committerKester Maddock <Christopher.Maddock.1@uni.massey.ac.nz>2004-05-16 17:05:15 +0400
commit2fd6e728513f46e1f313667dfcf6b3d6e09cad39 (patch)
tree97306352111268430c9c5bcd75c1638be098cc0d /source/gameengine/Ketsji/KX_ConstraintWrapper.cpp
parent9827bf0cd7c94273e147caae6bb254cf70aed221 (diff)
Changed Python _getattr/_setattr methods to use const STR_String& instead of char* - makes using these methods much nicer.
Diffstat (limited to 'source/gameengine/Ketsji/KX_ConstraintWrapper.cpp')
-rw-r--r--source/gameengine/Ketsji/KX_ConstraintWrapper.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/gameengine/Ketsji/KX_ConstraintWrapper.cpp b/source/gameengine/Ketsji/KX_ConstraintWrapper.cpp
index e42ae59e2bb..9ca9517c035 100644
--- a/source/gameengine/Ketsji/KX_ConstraintWrapper.cpp
+++ b/source/gameengine/Ketsji/KX_ConstraintWrapper.cpp
@@ -95,13 +95,13 @@ PyParentObject KX_ConstraintWrapper::Parents[] = {
NULL
};
-PyObject* KX_ConstraintWrapper::_getattr(char* attr)
+PyObject* KX_ConstraintWrapper::_getattr(const STR_String& attr)
{
//here you can search for existing data members (like mass,friction etc.)
_getattr_up(PyObjectPlus);
}
-int KX_ConstraintWrapper::_setattr(char* attr,PyObject* pyobj)
+int KX_ConstraintWrapper::_setattr(const STR_String& attr,PyObject* pyobj)
{
PyTypeObject* type = pyobj->ob_type;