diff options
author | Erwin Coumans <blender@erwincoumans.com> | 2005-08-13 12:05:48 +0400 |
---|---|---|
committer | Erwin Coumans <blender@erwincoumans.com> | 2005-08-13 12:05:48 +0400 |
commit | 4d7089d19b22c17a18e23344db3dd23bdefc692f (patch) | |
tree | 90983f59d94da4545feaa6d011d80ee5835f5bab /source/gameengine/Ketsji/KX_ConvertPhysicsObject.h | |
parent | 74dc0e191dcbbe1ee08c27233e9b31a266e7bd4d (diff) |
these files missed the cvs commt yesterday, this should fix compilation problems
Diffstat (limited to 'source/gameengine/Ketsji/KX_ConvertPhysicsObject.h')
-rw-r--r-- | source/gameengine/Ketsji/KX_ConvertPhysicsObject.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Ketsji/KX_ConvertPhysicsObject.h b/source/gameengine/Ketsji/KX_ConvertPhysicsObject.h index e38ff77f76e..cf231adfd2a 100644 --- a/source/gameengine/Ketsji/KX_ConvertPhysicsObject.h +++ b/source/gameengine/Ketsji/KX_ConvertPhysicsObject.h @@ -33,7 +33,7 @@ #define KX_CONVERTPHYSICSOBJECTS /* These are defined by the build system... */ -#define USE_SUMO_SOLID +//#define USE_SUMO_SOLID //#define USE_ODE //on visual studio 7/8, always enable BULLET for now |