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authorErwin Coumans <blender@erwincoumans.com>2006-02-22 09:58:05 +0300
committerErwin Coumans <blender@erwincoumans.com>2006-02-22 09:58:05 +0300
commitc2782ce10e00535f92921432f79ae00bf750509a (patch)
tree05e80e1cf88b2ec73bb3b7a7b0d2953b0e8368ef /source/gameengine/Ketsji/KX_ConvertPhysicsObject.h
parentdcb751725ed3057c29aca57f04479ef9a4380d82 (diff)
added 'disable sleeping' option for rigidbodies. + bugfix of out of sync wheels for vehicle
Diffstat (limited to 'source/gameengine/Ketsji/KX_ConvertPhysicsObject.h')
-rw-r--r--source/gameengine/Ketsji/KX_ConvertPhysicsObject.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/gameengine/Ketsji/KX_ConvertPhysicsObject.h b/source/gameengine/Ketsji/KX_ConvertPhysicsObject.h
index b1922e247d1..a976a6b13b1 100644
--- a/source/gameengine/Ketsji/KX_ConvertPhysicsObject.h
+++ b/source/gameengine/Ketsji/KX_ConvertPhysicsObject.h
@@ -85,6 +85,7 @@ struct KX_ObjectProperties
bool m_isactor;
bool m_concave;
bool m_isdeformable;
+ bool m_disableSleeping;
KX_BoundBoxClass m_boundclass;
union {
KX_BoxBounds box;