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author | Kester Maddock <Christopher.Maddock.1@uni.massey.ac.nz> | 2004-11-22 14:49:35 +0300 |
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committer | Kester Maddock <Christopher.Maddock.1@uni.massey.ac.nz> | 2004-11-22 14:49:35 +0300 |
commit | 1092b98337621a58c679de2a6657fd929dc8cb53 (patch) | |
tree | eb9ffff2413d9384be089c9a77cdeb4832cc2e76 /source/gameengine/Ketsji/KX_ConvertPhysicsObject.h | |
parent | 39022ffb88ea97667d1f0f23d7730ee62f427b31 (diff) |
Fix for bug 1600: alpha sort doesn't work on linked (alt-d) objects
Diffstat (limited to 'source/gameengine/Ketsji/KX_ConvertPhysicsObject.h')
-rw-r--r-- | source/gameengine/Ketsji/KX_ConvertPhysicsObject.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/gameengine/Ketsji/KX_ConvertPhysicsObject.h b/source/gameengine/Ketsji/KX_ConvertPhysicsObject.h index 909229b04c2..8631048dc4a 100644 --- a/source/gameengine/Ketsji/KX_ConvertPhysicsObject.h +++ b/source/gameengine/Ketsji/KX_ConvertPhysicsObject.h @@ -111,6 +111,8 @@ void KX_ConvertSumoObject( class KX_GameObject* gameobj, struct KX_ObjectProperties* objprop); void KX_ClearSumoSharedShapes(); +bool KX_ReInstanceShapeFromMesh(RAS_MeshObject* meshobj); + #endif #endif //KX_CONVERTPHYSICSOBJECTS |