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authorKester Maddock <Christopher.Maddock.1@uni.massey.ac.nz>2004-11-22 14:49:35 +0300
committerKester Maddock <Christopher.Maddock.1@uni.massey.ac.nz>2004-11-22 14:49:35 +0300
commit1092b98337621a58c679de2a6657fd929dc8cb53 (patch)
treeeb9ffff2413d9384be089c9a77cdeb4832cc2e76 /source/gameengine/Ketsji/KX_ConvertPhysicsObject.h
parent39022ffb88ea97667d1f0f23d7730ee62f427b31 (diff)
Fix for bug 1600: alpha sort doesn't work on linked (alt-d) objects
Diffstat (limited to 'source/gameengine/Ketsji/KX_ConvertPhysicsObject.h')
-rw-r--r--source/gameengine/Ketsji/KX_ConvertPhysicsObject.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/gameengine/Ketsji/KX_ConvertPhysicsObject.h b/source/gameengine/Ketsji/KX_ConvertPhysicsObject.h
index 909229b04c2..8631048dc4a 100644
--- a/source/gameengine/Ketsji/KX_ConvertPhysicsObject.h
+++ b/source/gameengine/Ketsji/KX_ConvertPhysicsObject.h
@@ -111,6 +111,8 @@ void KX_ConvertSumoObject( class KX_GameObject* gameobj,
struct KX_ObjectProperties* objprop);
void KX_ClearSumoSharedShapes();
+bool KX_ReInstanceShapeFromMesh(RAS_MeshObject* meshobj);
+
#endif
#endif //KX_CONVERTPHYSICSOBJECTS