diff options
author | Norman Lin <nlin@nlin.net> | 2002-10-18 18:36:34 +0400 |
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committer | Norman Lin <nlin@nlin.net> | 2002-10-18 18:36:34 +0400 |
commit | 1b1596178640ac4b0b75fd4b97ff08399a4c075d (patch) | |
tree | 35e4fc8ec9488e3ffb487627ee1de78329a09b85 /source/gameengine/Ketsji/KX_ConvertPhysicsObject.h | |
parent | 40a078a36d9829038b8f5cc1d8722110a50c8c7d (diff) |
First checkin of core ODE functionality. See OdePhysicsController.cpp for a todo list.
Diffstat (limited to 'source/gameengine/Ketsji/KX_ConvertPhysicsObject.h')
-rw-r--r-- | source/gameengine/Ketsji/KX_ConvertPhysicsObject.h | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/source/gameengine/Ketsji/KX_ConvertPhysicsObject.h b/source/gameengine/Ketsji/KX_ConvertPhysicsObject.h index f74349a3e1a..931b9e3d400 100644 --- a/source/gameengine/Ketsji/KX_ConvertPhysicsObject.h +++ b/source/gameengine/Ketsji/KX_ConvertPhysicsObject.h @@ -38,8 +38,7 @@ //#define USE_SUMO_SOLID //solid is not available yet -//#define USE_ODE -//ode is not available yet +#define USE_ODE class RAS_MeshObject; |