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authorCampbell Barton <ideasman42@gmail.com>2009-07-26 03:16:45 +0400
committerCampbell Barton <ideasman42@gmail.com>2009-07-26 03:16:45 +0400
commit777a0d78e79d25c385eac4dd4835f8ca65317b26 (patch)
treea3b5213e6ac6572ca966448044affec198b3e0e5 /source/gameengine/Ketsji/KX_ConvertPhysicsObject.h
parent756488fbe2c0beaf205cb28d6f4ca1e62a64588a (diff)
parente9ca43521f99c6b9baf6d9278f85323086fcade2 (diff)
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r21899:21908
Diffstat (limited to 'source/gameengine/Ketsji/KX_ConvertPhysicsObject.h')
-rw-r--r--source/gameengine/Ketsji/KX_ConvertPhysicsObject.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Ketsji/KX_ConvertPhysicsObject.h b/source/gameengine/Ketsji/KX_ConvertPhysicsObject.h
index 9d3b9cdaf74..147bd238009 100644
--- a/source/gameengine/Ketsji/KX_ConvertPhysicsObject.h
+++ b/source/gameengine/Ketsji/KX_ConvertPhysicsObject.h
@@ -164,7 +164,7 @@ void KX_ConvertBulletObject( class KX_GameObject* gameobj,
struct KX_ObjectProperties* objprop);
void KX_ClearBulletSharedShapes();
-//bool KX_ReInstanceShapeFromMesh(RAS_MeshObject* meshobj);
+bool KX_ReInstanceBulletShapeFromMesh(KX_GameObject *gameobj, KX_GameObject *from_gameobj, RAS_MeshObject* from_meshobj);
#endif
#endif //KX_CONVERTPHYSICSOBJECTS