diff options
author | Erwin Coumans <blender@erwincoumans.com> | 2005-08-17 23:52:56 +0400 |
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committer | Erwin Coumans <blender@erwincoumans.com> | 2005-08-17 23:52:56 +0400 |
commit | c99c7fbcb3cd9e21c107147f18514afc16d61f8e (patch) | |
tree | a0373ae8ca8cab27412d38ac910837f811f0175b /source/gameengine/Ketsji/KX_ConvertPhysicsObject.h | |
parent | 829cb52ac671ab776b56e4b5f859d9baa0368664 (diff) |
some more fixes in the raycast/mouse over
Diffstat (limited to 'source/gameengine/Ketsji/KX_ConvertPhysicsObject.h')
-rw-r--r-- | source/gameengine/Ketsji/KX_ConvertPhysicsObject.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Ketsji/KX_ConvertPhysicsObject.h b/source/gameengine/Ketsji/KX_ConvertPhysicsObject.h index cf231adfd2a..e38ff77f76e 100644 --- a/source/gameengine/Ketsji/KX_ConvertPhysicsObject.h +++ b/source/gameengine/Ketsji/KX_ConvertPhysicsObject.h @@ -33,7 +33,7 @@ #define KX_CONVERTPHYSICSOBJECTS /* These are defined by the build system... */ -//#define USE_SUMO_SOLID +#define USE_SUMO_SOLID //#define USE_ODE //on visual studio 7/8, always enable BULLET for now |