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author | Jens Ole Wund <bjornmose@gmx.net> | 2006-12-02 21:42:20 +0300 |
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committer | Jens Ole Wund <bjornmose@gmx.net> | 2006-12-02 21:42:20 +0300 |
commit | 08ef0d346653bbe746231fdd3c94b5b3313a84a5 (patch) | |
tree | 6e3321fede34214f502c3fc0be1d842d30d8ed29 /source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp | |
parent | 93e920aea97fb0bdd86f3fafdde9e3e3dc2cf415 (diff) |
Klocwork warning fix
Doing NULL pointer paranoia check in time.
It's completely pointless calling the function with null pointer,
but who knows.
At least it does not crash then.
Diffstat (limited to 'source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp')
0 files changed, 0 insertions, 0 deletions