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author | Campbell Barton <ideasman42@gmail.com> | 2009-04-14 07:08:09 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2009-04-14 07:08:09 +0400 |
commit | 1bc31fc7f901334f0ed20317985b2a84d51714ca (patch) | |
tree | 31d44ba980aa37c0312fbe3ec154746c8b03915c /source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp | |
parent | 0b8661ab4da1a7cfbc756640649a2d07bb36cc64 (diff) |
BGE Bugfix
[#17678] "Mouse over" sensor broken when using viewports
Loop over all the scenes camera viewports and check the mouse is inside the viewport before casting a ray.
Diffstat (limited to 'source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp')
0 files changed, 0 insertions, 0 deletions