Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorKent Mein <mein@cs.umn.edu>2003-01-22 06:09:30 +0300
committerKent Mein <mein@cs.umn.edu>2003-01-22 06:09:30 +0300
commit4fe03a8923654cb76b56f550893bbacbb5492511 (patch)
treec6b6410cc7ba1d341657ea88f452769340cd1980 /source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp
parent3bdb9b7f39e75d381d87fd7196cb0ddafc79aa63 (diff)
Looks like the two definitions were inside constructors duh....
So I'm reverting. Kent
Diffstat (limited to 'source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp')
-rw-r--r--source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp b/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp
index a12b93cca80..a6e7daadb2c 100644
--- a/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp
+++ b/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp
@@ -416,6 +416,7 @@ void KX_ConvertODEEngineObject(KX_GameObject* gameobj,
physicscontroller->setClientInfo(gameobj);
gameobj->GetSGNode()->AddSGController(physicscontroller);
+ bool isActor = objprop->m_isactor;
STR_String materialname;
if (meshobj)
materialname = meshobj->GetMaterialName(0);