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author | Campbell Barton <ideasman42@gmail.com> | 2009-04-25 11:17:36 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2009-04-25 11:17:36 +0400 |
commit | 3038fb1a0175ef5e3d595460a7f281c77028b5a1 (patch) | |
tree | d44c513b4d0d39c254c2a2a82f7afa0d7b57c724 /source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp | |
parent | 0c482f76071ff0f48f1b469f9b5173ee7b067add (diff) |
[#18606] Writing to KX_GameObject.orientation causes crash
Own bug, conversion function to get an orientation from python - PyOrientationTo() ignored user input completely :| (breaking the orientation attribute)
Also made KX_GameObject worldOrientation writable and minor doc fixes.
Diffstat (limited to 'source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp')
0 files changed, 0 insertions, 0 deletions