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author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-07-26 02:31:02 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-07-26 02:31:02 +0400 |
commit | 756488fbe2c0beaf205cb28d6f4ca1e62a64588a (patch) | |
tree | 488e0c746833e1eccea3c2488a2198b9b5aa688e /source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp | |
parent | 5d240af42b0199a7832aa2acbc866283cfab49cb (diff) |
2.5: Painting
Various fixes for painting, sculpting and particle edit, still
much to be done...
* Move RNA paint and sculpt structs into rna_sculpt_paint.c,
* Added Particle Edit RNA.
* Some tweaks to existing Paint RNA.
* Put texture paint and particle edit object in context.
* Fix some errors in the brush layout, properly doing None
checks, fixing some wrong property identifiers.
* Added tool enum for texture paint and particle edit in panels.
* Allow editing brush textures in the texture buttons, still with
a stupid toggle, ideas for how to make the connection better are
welcome.
Diffstat (limited to 'source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp')
0 files changed, 0 insertions, 0 deletions