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authorTon Roosendaal <ton@blender.org>2006-12-01 00:40:11 +0300
committerTon Roosendaal <ton@blender.org>2006-12-01 00:40:11 +0300
commit51ce503cb24de6fa928555359acce77beed8995e (patch)
treeacc86e126ad486ba0aae2cf86366b13824815556 /source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp
parent4b982acf17705eb96609868dcf9d2c88ebb8db41 (diff)
Armature Proxy bugfix: when adding constraints or bones, the proxy sync
didn't keep in mind the pose channels could change order... Note the disabled code in readfile.c; will be finished later. It's for debugging library dependencies.
Diffstat (limited to 'source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp')
0 files changed, 0 insertions, 0 deletions