diff options
author | Kent Mein <mein@cs.umn.edu> | 2005-03-22 16:34:31 +0300 |
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committer | Kent Mein <mein@cs.umn.edu> | 2005-03-22 16:34:31 +0300 |
commit | af12eaae1ff70fcb2441a89ed687c674d9d91388 (patch) | |
tree | 557ffc15c7c258d7c64e5773423bf3024b23ae06 /source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp | |
parent | f0112406ed8d28d5f6822b647a3eda7ca2472106 (diff) |
Reordered some of the includes to fix STL issues.
For details, see:
http://www.blender.org/modules.php?op=modload&name=phpBB2&file=viewtopic&t=5867
Kent
Diffstat (limited to 'source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp')
-rw-r--r-- | source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp b/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp index ed2f2100589..9c60bc0f32f 100644 --- a/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp +++ b/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp @@ -51,10 +51,6 @@ #include "KX_MotionState.h" // bridge between motionstate and scenegraph node -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - #ifdef USE_ODE #include "KX_OdePhysicsController.h" |