diff options
author | Benoit Bolsee <benoit.bolsee@online.be> | 2009-04-09 00:10:27 +0400 |
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committer | Benoit Bolsee <benoit.bolsee@online.be> | 2009-04-09 00:10:27 +0400 |
commit | 24f1355d4f7d1121b4a1dd209ce86f9ce4aa5561 (patch) | |
tree | 141e9a7dcf417939185e2f338b0eb229e1ed1102 /source/gameengine/Ketsji/KX_Dome.cpp | |
parent | 1ee970e03bb6395ed0c0e884826a8e08b91e97bf (diff) |
Fix gcc compiling problem with C++ syntax in KX_Dome.cpp.
Diffstat (limited to 'source/gameengine/Ketsji/KX_Dome.cpp')
-rw-r--r-- | source/gameengine/Ketsji/KX_Dome.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Ketsji/KX_Dome.cpp b/source/gameengine/Ketsji/KX_Dome.cpp index 4ab0f93f687..0324b08beab 100644 --- a/source/gameengine/Ketsji/KX_Dome.cpp +++ b/source/gameengine/Ketsji/KX_Dome.cpp @@ -442,7 +442,7 @@ i ranges from 0 to 1, if negative don't draw that mesh node printf("Error: Warp Mesh File with insufficient data!\n"); return false; }else{ - warp.nodes = vector<vector <WarpMeshNode>> (warp.n_height, vector<WarpMeshNode>(warp.n_width)); + warp.nodes = vector<vector<WarpMeshNode> > (warp.n_height, vector<WarpMeshNode>(warp.n_width)); for(i=2; i-2 < (warp.n_width*warp.n_height); i++){ columns = lines[i].Explode(' '); |