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authorCampbell Barton <ideasman42@gmail.com>2011-09-01 06:12:53 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-09-01 06:12:53 +0400
commit2365c64014b3e067bb212b2061f1d14c1f944090 (patch)
treeccf060ca327a060e524ec92bba3622d9a1139a64 /source/gameengine/Ketsji/KX_Dome.cpp
parent00143a3d557d87dda2bb7074dfe2b1a3acf5f28f (diff)
whitespace bge edits
Diffstat (limited to 'source/gameengine/Ketsji/KX_Dome.cpp')
-rw-r--r--source/gameengine/Ketsji/KX_Dome.cpp60
1 files changed, 30 insertions, 30 deletions
diff --git a/source/gameengine/Ketsji/KX_Dome.cpp b/source/gameengine/Ketsji/KX_Dome.cpp
index 2e1fb933ad0..00c5e5803a8 100644
--- a/source/gameengine/Ketsji/KX_Dome.cpp
+++ b/source/gameengine/Ketsji/KX_Dome.cpp
@@ -42,34 +42,34 @@ Developed as part of a Research and Development project for SAT - La Société d
// constructor
KX_Dome::KX_Dome (
- RAS_ICanvas* canvas,
- /// rasterizer
- RAS_IRasterizer* rasterizer,
- /// render tools
- RAS_IRenderTools* rendertools,
- /// engine
- KX_KetsjiEngine* engine,
-
- short res, //resolution of the mesh
- short mode, //mode - fisheye, truncated, warped, panoramic, ...
- short angle,
- float resbuf, //size adjustment of the buffer
- short tilt,
- struct Text* warptext
-
-):
- dlistSupported(false),
- canvaswidth(-1), canvasheight(-1),
- m_drawingmode(engine->GetDrawType()),
- m_resolution(res),
- m_mode(mode),
- m_angle(angle),
- m_resbuffer(resbuf),
- m_tilt(tilt),
- m_canvas(canvas),
- m_rasterizer(rasterizer),
- m_rendertools(rendertools),
- m_engine(engine)
+ RAS_ICanvas* canvas,
+ /// rasterizer
+ RAS_IRasterizer* rasterizer,
+ /// render tools
+ RAS_IRenderTools* rendertools,
+ /// engine
+ KX_KetsjiEngine* engine,
+
+ short res, //resolution of the mesh
+ short mode, //mode - fisheye, truncated, warped, panoramic, ...
+ short angle,
+ float resbuf, //size adjustment of the buffer
+ short tilt,
+ struct Text* warptext
+
+ ):
+ dlistSupported(false),
+ canvaswidth(-1), canvasheight(-1),
+ m_drawingmode(engine->GetDrawType()),
+ m_resolution(res),
+ m_mode(mode),
+ m_angle(angle),
+ m_resbuffer(resbuf),
+ m_tilt(tilt),
+ m_canvas(canvas),
+ m_rasterizer(rasterizer),
+ m_rendertools(rendertools),
+ m_engine(engine)
{
warp.usemesh = false;
fboSupported = false;
@@ -1984,9 +1984,9 @@ void KX_Dome::DrawDomeWarped(void)
int can_width = m_viewport.GetRight();
int can_height = m_viewport.GetTop();
- double screen_ratio = can_width/ (double) can_height;
+ double screen_ratio = can_width/ (double) can_height;
- glOrtho(-screen_ratio,screen_ratio,-1.0,1.0,-20.0,10.0);
+ glOrtho(-screen_ratio,screen_ratio,-1.0,1.0,-20.0,10.0);
glMatrixMode(GL_TEXTURE);