diff options
author | Mitchell Stokes <mogurijin@gmail.com> | 2013-11-04 23:21:07 +0400 |
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committer | Mitchell Stokes <mogurijin@gmail.com> | 2013-11-04 23:21:07 +0400 |
commit | cf9fe8f329cee363439c90a3b86dc99e25377088 (patch) | |
tree | 5b36a01d66da3688d1de9d6c2d905e4b31f768f3 /source/gameengine/Ketsji/KX_Dome.cpp | |
parent | f4762eb12ba5474fd883aa29d09bc23f0db5d076 (diff) |
BGE Rasterizer Cleanup: Removing RAS_IRenderTools and moving the functionality to RAS_IRasterizer. RAS_OpenGLRasterizer is a bit of a mess now with references to Ketsji and other modules it shouldn't be accessing.
Diffstat (limited to 'source/gameengine/Ketsji/KX_Dome.cpp')
-rw-r--r-- | source/gameengine/Ketsji/KX_Dome.cpp | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/source/gameengine/Ketsji/KX_Dome.cpp b/source/gameengine/Ketsji/KX_Dome.cpp index 85fa0b2b3ce..f87d4799abc 100644 --- a/source/gameengine/Ketsji/KX_Dome.cpp +++ b/source/gameengine/Ketsji/KX_Dome.cpp @@ -48,8 +48,6 @@ KX_Dome::KX_Dome ( RAS_ICanvas* canvas, /// rasterizer RAS_IRasterizer* rasterizer, - /// render tools - RAS_IRenderTools* rendertools, /// engine KX_KetsjiEngine* engine, @@ -71,7 +69,6 @@ KX_Dome::KX_Dome ( m_tilt(tilt), m_canvas(canvas), m_rasterizer(rasterizer), - m_rendertools(rendertools), m_engine(engine) { warp.usemesh = false; @@ -2047,6 +2044,6 @@ void KX_Dome::RenderDomeFrame(KX_Scene* scene, KX_Camera* cam, int i) cam->NodeUpdateGS(0.f); scene->CalculateVisibleMeshes(m_rasterizer,cam); - scene->RenderBuckets(camtrans, m_rasterizer, m_rendertools); + scene->RenderBuckets(camtrans, m_rasterizer); } |