diff options
author | Mitchell Stokes <mogurijin@gmail.com> | 2013-11-04 23:21:07 +0400 |
---|---|---|
committer | Mitchell Stokes <mogurijin@gmail.com> | 2013-11-04 23:21:07 +0400 |
commit | cf9fe8f329cee363439c90a3b86dc99e25377088 (patch) | |
tree | 5b36a01d66da3688d1de9d6c2d905e4b31f768f3 /source/gameengine/Ketsji/KX_FontObject.h | |
parent | f4762eb12ba5474fd883aa29d09bc23f0db5d076 (diff) |
BGE Rasterizer Cleanup: Removing RAS_IRenderTools and moving the functionality to RAS_IRasterizer. RAS_OpenGLRasterizer is a bit of a mess now with references to Ketsji and other modules it shouldn't be accessing.
Diffstat (limited to 'source/gameengine/Ketsji/KX_FontObject.h')
-rw-r--r-- | source/gameengine/Ketsji/KX_FontObject.h | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/source/gameengine/Ketsji/KX_FontObject.h b/source/gameengine/Ketsji/KX_FontObject.h index 3d8c1d99dcc..8b66accb797 100644 --- a/source/gameengine/Ketsji/KX_FontObject.h +++ b/source/gameengine/Ketsji/KX_FontObject.h @@ -32,8 +32,6 @@ #ifndef __KX_FONTOBJECT_H__ #define __KX_FONTOBJECT_H__ #include "KX_GameObject.h" -#include "DNA_vfont_types.h" -#include "RAS_IRenderTools.h" class KX_FontObject : public KX_GameObject { @@ -41,7 +39,7 @@ public: Py_Header KX_FontObject(void* sgReplicationInfo, SG_Callbacks callbacks, - RAS_IRenderTools* rendertools, + RAS_IRasterizer* rasterizer, Object *ob, bool do_color_management); @@ -68,7 +66,7 @@ protected: float m_line_spacing; MT_Vector3 m_offset; - class RAS_IRenderTools* m_rendertools; //needed for drawing routine + class RAS_IRasterizer* m_rasterizer; //needed for drawing routine bool m_do_color_management; |