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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2008-11-13 00:16:53 +0300
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2008-11-13 00:16:53 +0300
commitbdfe7d89e2f1292644577972c716931b4ce3c6c3 (patch)
treed00eb50b749cb001e2b08272c91791e66740b05d /source/gameengine/Ketsji/KX_GameActuator.cpp
parent78a1c27c4a6abe0ed31ca93ad21910f3df04da56 (diff)
parent7e4db234cee71ead34ee81a12e27da4bd548eb4b (diff)
Merge of trunk into blender 2.5:
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r12987:17416 Issues: * GHOST/X11 had conflicting changes. Some code was added in 2.5, which was later added in trunk also, but reverted partially, specifically revision 16683. I have left out this reversion in the 2.5 branch since I think it is needed there. http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=16683 * Scons had various conflicting changes, I decided to go with trunk version for everything except priorities and some library renaming. * In creator.c, there were various fixes and fixes for fixes related to the -w -W and -p options. In 2.5 -w and -W is not coded yet, and -p is done differently. Since this is changed so much, and I don't think those fixes would be needed in 2.5, I've left them out. * Also in creator.c: there was code for a python bugfix where the screen was not initialized when running with -P. The code that initializes the screen there I had to disable, that can't work in 2.5 anymore but left it commented as a reminder. Further I had to disable some new function calls. using src/ and python/, as was done already in this branch, disabled function calls: * bpath.c: error reporting * BME_conversions.c: editmesh conversion functions. * SHD_dynamic: disabled almost completely, there is no python/. * KX_PythonInit.cpp and Ketsji/ build files: Mathutils is not there, disabled. * text.c: clipboard copy call. * object.c: OB_SUPPORT_MATERIAL. * DerivedMesh.c and subsurf_ccg, stipple_quarttone. Still to be done: * Go over files and functions that were moved to a different location but could still use changes that were done in trunk.
Diffstat (limited to 'source/gameengine/Ketsji/KX_GameActuator.cpp')
-rw-r--r--source/gameengine/Ketsji/KX_GameActuator.cpp74
1 files changed, 70 insertions, 4 deletions
diff --git a/source/gameengine/Ketsji/KX_GameActuator.cpp b/source/gameengine/Ketsji/KX_GameActuator.cpp
index fcd32d5f4fe..76459e46731 100644
--- a/source/gameengine/Ketsji/KX_GameActuator.cpp
+++ b/source/gameengine/Ketsji/KX_GameActuator.cpp
@@ -34,6 +34,7 @@
//#include <iostream>
#include "KX_Scene.h"
#include "KX_KetsjiEngine.h"
+#include "KX_PythonInit.h" /* for config load/saving */
#ifdef HAVE_CONFIG_H
#include <config.h>
@@ -125,6 +126,71 @@ bool KX_GameActuator::Update()
}
break;
}
+ case KX_GAME_SAVECFG:
+ {
+ if (m_ketsjiengine)
+ {
+ char mashal_path[512];
+ char *marshal_buffer = NULL;
+ int marshal_length;
+ FILE *fp = NULL;
+
+ pathGamePythonConfig(mashal_path);
+ marshal_length = saveGamePythonConfig(&marshal_buffer);
+
+ if (marshal_length && marshal_buffer) {
+ fp = fopen(mashal_path, "wb");
+ if (fp) {
+ if (fwrite(marshal_buffer, 1, marshal_length, fp) != marshal_length) {
+ printf("Warning: could not write marshal data\n");
+ }
+ fclose(fp);
+ } else {
+ printf("Warning: could not open marshal file\n");
+ }
+ } else {
+ printf("Warning: could not create marshal buffer\n");
+ }
+ }
+ break;
+ }
+ case KX_GAME_LOADCFG:
+ {
+ if (m_ketsjiengine)
+ {
+ char mashal_path[512];
+ char *marshal_buffer;
+ int marshal_length;
+ FILE *fp = NULL;
+ int result;
+
+ pathGamePythonConfig(mashal_path);
+
+ fp = fopen(mashal_path, "rb");
+ if (fp) {
+ // obtain file size:
+ fseek (fp , 0 , SEEK_END);
+ marshal_length = ftell(fp);
+ rewind(fp);
+
+ marshal_buffer = (char*) malloc (sizeof(char)*marshal_length);
+
+ result = fread (marshal_buffer, 1, marshal_length, fp);
+
+ if (result == marshal_length) {
+ loadGamePythonConfig(marshal_buffer, marshal_length);
+ } else {
+ printf("warning: could not read all of '%s'\n", mashal_path);
+ }
+
+ free(marshal_buffer);
+ fclose(fp);
+ } else {
+ printf("warning: could not open '%s'\n", mashal_path);
+ }
+ }
+ break;
+ }
default:
; /* do nothing? this is an internal error !!! */
}
@@ -175,13 +241,13 @@ PyParentObject KX_GameActuator::Parents[] =
PyMethodDef KX_GameActuator::Methods[] =
{
- {"getFile", (PyCFunction) KX_GameActuator::sPyGetFile, METH_VARARGS, GetFile_doc},
- {"setFile", (PyCFunction) KX_GameActuator::sPySetFile, METH_VARARGS, SetFile_doc},
+ {"getFile", (PyCFunction) KX_GameActuator::sPyGetFile, METH_VARARGS, (PY_METHODCHAR)GetFile_doc},
+ {"setFile", (PyCFunction) KX_GameActuator::sPySetFile, METH_VARARGS, (PY_METHODCHAR)SetFile_doc},
{NULL,NULL} //Sentinel
};
/* getFile */
-char KX_GameActuator::GetFile_doc[] =
+const char KX_GameActuator::GetFile_doc[] =
"getFile()\n"
"get the name of the file to start.\n";
PyObject* KX_GameActuator::PyGetFile(PyObject* self, PyObject* args, PyObject* kwds)
@@ -190,7 +256,7 @@ PyObject* KX_GameActuator::PyGetFile(PyObject* self, PyObject* args, PyObject* k
}
/* setFile */
-char KX_GameActuator::SetFile_doc[] =
+const char KX_GameActuator::SetFile_doc[] =
"setFile(name)\n"
"set the name of the file to start.\n";
PyObject* KX_GameActuator::PySetFile(PyObject* self, PyObject* args, PyObject* kwds)