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authorCampbell Barton <ideasman42@gmail.com>2009-05-16 04:49:28 +0400
committerCampbell Barton <ideasman42@gmail.com>2009-05-16 04:49:28 +0400
commit006ad4aaacc36a7e7fd1a8cd96e60a5e74cbfedd (patch)
tree929a9d1452a4901986c38f37c7e03774f591c7ca /source/gameengine/Ketsji/KX_GameObject.cpp
parent83006e51f845b2c5c36539373e036be3efaddc16 (diff)
BGE Py API Bugfixes
KX_GameObject.getVelocity() would set an error but nor return an error value when an non vector argument was given. KX_PythonSeq_Type was not initialized with PyType_Ready which could crash blender when inspecting the type.
Diffstat (limited to 'source/gameengine/Ketsji/KX_GameObject.cpp')
-rw-r--r--source/gameengine/Ketsji/KX_GameObject.cpp8
1 files changed, 1 insertions, 7 deletions
diff --git a/source/gameengine/Ketsji/KX_GameObject.cpp b/source/gameengine/Ketsji/KX_GameObject.cpp
index 9196d1e0527..ae30aeb971c 100644
--- a/source/gameengine/Ketsji/KX_GameObject.cpp
+++ b/source/gameengine/Ketsji/KX_GameObject.cpp
@@ -2051,14 +2051,8 @@ PyObject* KX_GameObject::PyGetVelocity(PyObject* args)
MT_Point3 point(0.0,0.0,0.0);
PyObject* pypos = NULL;
- if (PyArg_ParseTuple(args, "|O:getVelocity", &pypos))
- {
- if (pypos)
- PyVecTo(pypos, point);
- }
- else {
+ if (!PyArg_ParseTuple(args, "|O:getVelocity", &pypos) || (pypos && !PyVecTo(pypos, point)))
return NULL;
- }
if (m_pPhysicsController1)
{