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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2011-05-07 00:18:42 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2011-05-07 00:18:42 +0400
commitcb12337363032e59967b4935e10e8d996f297ca1 (patch)
tree6d73642eaf1c0f8d793e752988dfdbdd4e41d150 /source/gameengine/Ketsji/KX_GameObject.cpp
parent4eb1b5256e0159f747c055e10bd091a40fc834b7 (diff)
Code cleanup: remove source/kernel module, this wasn't really the kernel of
anything, only contained a hash map and functions to pass command line args to the game engine. Moved those to container and BlenderRoutines modules.
Diffstat (limited to 'source/gameengine/Ketsji/KX_GameObject.cpp')
-rw-r--r--source/gameengine/Ketsji/KX_GameObject.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Ketsji/KX_GameObject.cpp b/source/gameengine/Ketsji/KX_GameObject.cpp
index d8bc7510c7b..47d83c16659 100644
--- a/source/gameengine/Ketsji/KX_GameObject.cpp
+++ b/source/gameengine/Ketsji/KX_GameObject.cpp
@@ -1224,7 +1224,7 @@ CListValue* KX_GameObject::GetChildrenRecursive()
/* ---------------------------------------------------------------------
* Some stuff taken from the header
* --------------------------------------------------------------------- */
-void KX_GameObject::Relink(GEN_Map<GEN_HashedPtr, void*> *map_parameter)
+void KX_GameObject::Relink(CTR_Map<CTR_HashedPtr, void*> *map_parameter)
{
// we will relink the sensors and actuators that use object references
// if the object is part of the replicated hierarchy, use the new