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authorCampbell Barton <ideasman42@gmail.com>2009-08-25 17:54:56 +0400
committerCampbell Barton <ideasman42@gmail.com>2009-08-25 17:54:56 +0400
commit9521fa94569b0ab1fe5c9f451e8abf7dd2290b13 (patch)
treef96cf53c1ac46348e9437c0a00c4863ed7da81a0 /source/gameengine/Ketsji/KX_GameObject.h
parent855974dad931bcba8a63260d1f642da49902d569 (diff)
remove gameOb.has_key(key) method from KX_GameObject and ListValue since python 3.x removes has_key from dictionaries.
Instead use __contains__, eg. if key in gameOb: ... Mathutils returns from PyMath.cpp were incorrectly using wrapped Mathutils types. Wrapped types should only be used with a callback now.
Diffstat (limited to 'source/gameengine/Ketsji/KX_GameObject.h')
-rw-r--r--source/gameengine/Ketsji/KX_GameObject.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/gameengine/Ketsji/KX_GameObject.h b/source/gameengine/Ketsji/KX_GameObject.h
index ba7451fdeef..a5cd084b4d4 100644
--- a/source/gameengine/Ketsji/KX_GameObject.h
+++ b/source/gameengine/Ketsji/KX_GameObject.h
@@ -844,7 +844,6 @@ public:
/* Dict access */
KX_PYMETHOD_VARARGS(KX_GameObject,get);
- KX_PYMETHOD_O(KX_GameObject,has_key);
/* attributes */
static PyObject* pyattr_get_name(void* self_v, const KX_PYATTRIBUTE_DEF *attrdef);