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authorBenoit Bolsee <benoit.bolsee@online.be>2009-04-08 20:25:00 +0400
committerBenoit Bolsee <benoit.bolsee@online.be>2009-04-08 20:25:00 +0400
commit370850146f5ab1af11ec3a28abd1bad2f60314a4 (patch)
tree9559a67412bb0d78ef47bf05e19850357007fc19 /source/gameengine/Ketsji/KX_GameObject.h
parent2074128fadbfd58ea13a68cbccaa1f6771bbd710 (diff)
BGE patch #18051: add localInertia attribute to GameObject.
Diffstat (limited to 'source/gameengine/Ketsji/KX_GameObject.h')
-rw-r--r--source/gameengine/Ketsji/KX_GameObject.h8
1 files changed, 8 insertions, 0 deletions
diff --git a/source/gameengine/Ketsji/KX_GameObject.h b/source/gameengine/Ketsji/KX_GameObject.h
index 9c7dda5e394..08cc3031479 100644
--- a/source/gameengine/Ketsji/KX_GameObject.h
+++ b/source/gameengine/Ketsji/KX_GameObject.h
@@ -281,6 +281,12 @@ public:
MT_Scalar
GetMass();
+ /**
+ * Return the local inertia vector of the object
+ */
+ MT_Vector3
+ GetLocalInertia();
+
/**
* Return the angular velocity of the game object.
*/
@@ -820,6 +826,8 @@ public:
static int pyattr_set_visible(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
static PyObject* pyattr_get_position(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
static int pyattr_set_position(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
+ static PyObject* pyattr_get_localInertia(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
+ static int pyattr_set_localInertia(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
static PyObject* pyattr_get_orientation(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
static int pyattr_set_orientation(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
static PyObject* pyattr_get_scaling(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);