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authorMitchell Stokes <mogurijin@gmail.com>2011-06-11 04:22:35 +0400
committerMitchell Stokes <mogurijin@gmail.com>2011-06-11 04:22:35 +0400
commite67edaf6ac3f36975ebf305c091b2dd7aaad3b31 (patch)
tree62d7a9e3740ceb55fd8abccaaaab62be86594c7e /source/gameengine/Ketsji/KX_GameObject.h
parentc431863312bd839a4b97d7939434a1f8bc8eb9fc (diff)
BGE Animations: KX_GameObjects now only instantiate a BL_ActionManger if they need one.
Diffstat (limited to 'source/gameengine/Ketsji/KX_GameObject.h')
-rw-r--r--source/gameengine/Ketsji/KX_GameObject.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/gameengine/Ketsji/KX_GameObject.h b/source/gameengine/Ketsji/KX_GameObject.h
index 48d290d289a..0ff0ec84529 100644
--- a/source/gameengine/Ketsji/KX_GameObject.h
+++ b/source/gameengine/Ketsji/KX_GameObject.h
@@ -116,6 +116,8 @@ protected:
// The action manager is used to play/stop/update actions
BL_ActionManager* m_actionManager;
+
+ BL_ActionManager* GetActionManager();
public:
bool m_isDeformable;