diff options
author | Campbell Barton <ideasman42@gmail.com> | 2009-02-23 09:41:10 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2009-02-23 09:41:10 +0300 |
commit | 5488175d0bc79b07fd3fb0f279323b4f33487b5f (patch) | |
tree | 2ec81f5875731025dfe3cb5102b29d36a9360538 /source/gameengine/Ketsji/KX_GameObject.h | |
parent | 1c088b454d21bfd55119110fa1dc01d9543c35f8 (diff) |
BGE Python API
* fixed segfaults in CListValue.index(val) and CListValue.count(val) when the pyTypes could not be converted into a CValue.
* added scene.objects to replace scene.getObjectList()
* added function names to PyArg_ParseTuple() so errors will include the function names
* removed cases of PyArg_ParseTuple(args,"O",&pyobj) where METH_O ensures a single argument.
* Made PyObjectFrom use ugly python api rather then Py_BuildValue(), approx %40 speedup for functions that return Python vector and matrix types like ob.orientation.
Diffstat (limited to 'source/gameengine/Ketsji/KX_GameObject.h')
-rw-r--r-- | source/gameengine/Ketsji/KX_GameObject.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/gameengine/Ketsji/KX_GameObject.h b/source/gameengine/Ketsji/KX_GameObject.h index 7fe3009a957..d95e3751d33 100644 --- a/source/gameengine/Ketsji/KX_GameObject.h +++ b/source/gameengine/Ketsji/KX_GameObject.h @@ -799,8 +799,8 @@ public: KX_PYMETHOD_NOARGS(KX_GameObject,EndObject); KX_PYMETHOD_DOC(KX_GameObject,rayCastTo); KX_PYMETHOD_DOC(KX_GameObject,rayCast); - KX_PYMETHOD_DOC(KX_GameObject,getDistanceTo); - KX_PYMETHOD_DOC(KX_GameObject,getVectTo); + KX_PYMETHOD_DOC_O(KX_GameObject,getDistanceTo); + KX_PYMETHOD_DOC_O(KX_GameObject,getVectTo); private : |